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Friday, May 31, 2013

Is David Hayter Returning For Metal Gear Solid V?

David Hayter, the English-language voice for Solid Snake and Big Boss since 1998, may return for Metal Gear Solid V after all, if a cryptic tweet is to be believed.

Last month, Hayter spoke out about the fact that he wasn't asked to return for the next Metal Gear games and was quick to emphasise the decision wasn't his choice. But now it seems that things may have changed.

Last night, Konami tweeted that it'd be unveiling "the new voice of Snake" at a pre-E3 show on June 6. Among the myriad responses was one rather high-profile one; Hayter sent out the following teasing tweet which understandably has caused quite a lot of speculation.

I'm so excited for E3!I just hope I don't lose my voice.;-)

— David Hayter (@DavidBHayter) May 29, 2013

The fact that Konami is teasing a "new" voice for Snake, along with Hayter's previous insistence that he wouldn't be returning means this is probably just him joking that someone else will be taking up his mantle and he will, in a sense, be losing his voice; the voice of Snake that he's provided for years. Or it could be him hinting that fan uproar and a second round of negotiations have led to him rejoining the franchise. We'll know for certain in less than a week.

Hopefully E3 will also clear up whether or not Metal Gear Solid V: The Phantom Pain and Metal Gear Solid: Ground Zeroes are the same game or not. At GDC back in March, series creator Hideo Kojima confirmed that both games will make up Metal Gear Solid V. Whether this means they're two separate games, or if Ground Zeroes is something along the lines of a downloadable prologue still isn't clear.

To make sure you get the answers to all these questions as soon as we do, be sure to keep your eyes on IGN's E3 coverage.

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Is David Hayter Returning For Metal Gear Solid V?

David Hayter, the English-language voice for Solid Snake and Big Boss since 1998, may return for Metal Gear Solid V after all, if a cryptic tweet is to be believed.

Last month, Hayter spoke out about the fact that he wasn't asked to return for the next Metal Gear games and was quick to emphasise the decision wasn't his choice. But now it seems that things may have changed.

Last night, Konami tweeted that it'd be unveiling "the new voice of Snake" at a pre-E3 show on June 6. Among the myriad responses was one rather high-profile one; Hayter sent out the following teasing tweet which understandably has caused quite a lot of speculation.

I'm so excited for E3!I just hope I don't lose my voice.;-)

— David Hayter (@DavidBHayter) May 29, 2013

The fact that Konami is teasing a "new" voice for Snake, along with Hayter's previous insistence that he wouldn't be returning means this is probably just him joking that someone else will be taking up his mantle and he will, in a sense, be losing his voice; the voice of Snake that he's provided for years. Or it could be him hinting that fan uproar and a second round of negotiations have led to him rejoining the franchise. We'll know for certain in less than a week.

Hopefully E3 will also clear up whether or not Metal Gear Solid V: The Phantom Pain and Metal Gear Solid: Ground Zeroes are the same game or not. At GDC back in March, series creator Hideo Kojima confirmed that both games will make up Metal Gear Solid V. Whether this means they're two separate games, or if Ground Zeroes is something along the lines of a downloadable prologue still isn't clear.

To make sure you get the answers to all these questions as soon as we do, be sure to keep your eyes on IGN's E3 coverage.

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Guacamelee DLC Incoming, Sequel Possible

Guacamelee was the best-selling game for both PSN and Vita last month, and there’s good reason for that: it’s friggin’ awesome. In a conversation with IGN, Graham Smith, co-founder of Guacamelee creator DrinkBox Studios, talked about the game’s success, as well as future DLC possibilities and – oh yes – a sequel.

For starters, Guacamelee DLC is forthcoming, and IGN will have something very special to show you on that front in the coming days. But the DLC rollout will continue unabated; Smith confirmed that his studio is in the “design phase” for future Guacamelee-related DLC projects.

How does Graham feel about Guacamelee’s success? Did the small studio expect it?

“We’re extremely thrilled with the reaction,” Smith admitted. “It has been really successful, if you compare it to our previous games like Mutant Blobs Attack, the sales have been really, really good. It’s great, we’re really happy to be at the top of the charts both in America and Europe.”

“At the same time,” he continued, “I don’t think we’re anywhere close to making Minecraft numbers. I feel like maybe there’s a little bit of difficulty, not just for us but for downloadable or indie games in general, to break more into the mainstream audiences. So we’re not selling millions of copies of the game, for sure. But that being said, we’re really happy with the way things are going with our sales and everything.”

Due to its success, will Guacamelee’s success lead to a sequel? “I don’t know yet,” Smith said, laughing. “It’s something that we talk about. We’re talking about what our next new IP is going to be, so we haven’t really decided on that yet. But one of the things as part of that conversation is the possibility of doing a sequel. But we haven’t really made any decisions either way with that.”

Do you want a sequel to Guacamelee? Or would you rather DrinkBox Studios focus its energy on an all-new game?

Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Guacamelee DLC Incoming, Sequel Possible

Guacamelee was the best-selling game for both PSN and Vita last month, and there’s good reason for that: it’s friggin’ awesome. In a conversation with IGN, Graham Smith, co-founder of Guacamelee creator DrinkBox Studios, talked about the game’s success, as well as future DLC possibilities and – oh yes – a sequel.

For starters, Guacamelee DLC is forthcoming, and IGN will have something very special to show you on that front in the coming days. But the DLC rollout will continue unabated; Smith confirmed that his studio is in the “design phase” for future Guacamelee-related DLC projects.

How does Graham feel about Guacamelee’s success? Did the small studio expect it?

“We’re extremely thrilled with the reaction,” Smith admitted. “It has been really successful, if you compare it to our previous games like Mutant Blobs Attack, the sales have been really, really good. It’s great, we’re really happy to be at the top of the charts both in America and Europe.”

“At the same time,” he continued, “I don’t think we’re anywhere close to making Minecraft numbers. I feel like maybe there’s a little bit of difficulty, not just for us but for downloadable or indie games in general, to break more into the mainstream audiences. So we’re not selling millions of copies of the game, for sure. But that being said, we’re really happy with the way things are going with our sales and everything.”

Due to its success, will Guacamelee’s success lead to a sequel? “I don’t know yet,” Smith said, laughing. “It’s something that we talk about. We’re talking about what our next new IP is going to be, so we haven’t really decided on that yet. But one of the things as part of that conversation is the possibility of doing a sequel. But we haven’t really made any decisions either way with that.”

Do you want a sequel to Guacamelee? Or would you rather DrinkBox Studios focus its energy on an all-new game?

Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Guacamelee DLC Incoming, Sequel Possible

Guacamelee was the best-selling game for both PSN and Vita last month, and there’s good reason for that: it’s friggin’ awesome. In a conversation with IGN, Graham Smith, co-founder of Guacamelee creator DrinkBox Studios, talked about the game’s success, as well as future DLC possibilities and – oh yes – a sequel.

For starters, Guacamelee DLC is forthcoming, and IGN will have something very special to show you on that front in the coming days. But the DLC rollout will continue unabated; Smith confirmed that his studio is in the “design phase” for future Guacamelee-related DLC projects.

How does Graham feel about Guacamelee’s success? Did the small studio expect it?

“We’re extremely thrilled with the reaction,” Smith admitted. “It has been really successful, if you compare it to our previous games like Mutant Blobs Attack, the sales have been really, really good. It’s great, we’re really happy to be at the top of the charts both in America and Europe.”

“At the same time,” he continued, “I don’t think we’re anywhere close to making Minecraft numbers. I feel like maybe there’s a little bit of difficulty, not just for us but for downloadable or indie games in general, to break more into the mainstream audiences. So we’re not selling millions of copies of the game, for sure. But that being said, we’re really happy with the way things are going with our sales and everything.”

Due to its success, will Guacamelee’s success lead to a sequel? “I don’t know yet,” Smith said, laughing. “It’s something that we talk about. We’re talking about what our next new IP is going to be, so we haven’t really decided on that yet. But one of the things as part of that conversation is the possibility of doing a sequel. But we haven’t really made any decisions either way with that.”

Do you want a sequel to Guacamelee? Or would you rather DrinkBox Studios focus its energy on an all-new game?

Colin Moriarty is IGN’s Senior Editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Thursday, May 30, 2013

Xbox One vs. PS4 - You Decide!

Off-Site: Cast Your Vote on IGN's YouTube Network

Welcome to Versus, a video series where we'll be pitting Xbox One and the PlayStation 4 against each other and then letting you decide who the winner is.

We know you've spent countless hours in comments sections, defending the honor of your favorite platform. Don't by shy, let Microsoft and Sony know what you think. This episode features the Xbox One conference from Microsoft and the PlayStation 4 conference from Sony. We'll be looking at four categories in this episode -- The best reveal, the controller, the name, and which one you like the most. The overall winner is decided by you, but get your vote in asap as voting will close on May 30th with the results being posted on May 31st.

This is a fun feature for IGN, but if you think we can improve it please send us your comments and tell us what you think of the show. You can help IGN shape future face-offs and tell us what face off you want to see next.

How It Works

  • Watch the Video
  • Vote: Click on Your Favorite (Annotated)
  • Each View is a Vote

Remember, you MUST have annotations turned on. The category winners and overall champion will be announced Friday May 31st right here on IGN.

Who Are You Rooting For? Share Your Votes on Twitter!

Xbox One by Microsoft click here Tweet #XboxOne

PlayStation 4 by Sony click here Tweet #PS4

Destin is an editorial producer at IGN, and can usually be heard helping you through our many video guides. Follow Destin Twitter and on IGN.


Source : ign[dot]com

A Legal Analysis of Dark Knight Rises' Ending

One of the appeals of Christopher Nolan's Dark Knight trilogy was its attempt to place the story of Batman in a "real-world" setting. But of course, if you look at the film too closely, it's not all that real-world (what Hollywood film is?). And now some fans who apparently have a bit of legal expertise have decided to examine the end of the trilogy, specifically the finale of The Dark Knight Rises, to see if it all adds up.

Of course, spoilers follow, in case you have somehow made it this far and not yet seen the film. But are clicking on articles about its ending.

Anyway, the main question at hand here is why would Bruce Wayne be legally declared dead at the end of the story? We obviously see (or think we see) Batman get blown to bits, but what about the missing Mr. Wayne? As far as the general public knows, Bruce did not sacrifice himself in the Bat via nuclear explosion.

As Law and the Multiverse guest blogger Mike Lee puts it, "Only four people (who aren’t talking) know his identity, and this is a man who has a habit of disappearing for nearly decades at a time. Wouldn’t you expect the courts to be a little more reticent than that, especially given that they screwed up the 'declared dead' bit in the first film?"

Using New York law as a stand-in for Gotham City, Lee asks whether or not the Wayne Estate could have Bruce declared dead without a body. New York law states that a "period of required continuous absence" of three years is necessary before someone can be declared dead. Seemed more like three days before they handed over the keys to that orphanage, right?

But! Lee adds, "Alternatively, the statute establishes that exposure 'to a specific peril of death' might suffice to establish death in absentia, even if the three-year statutory period has not yet run."

The No Man's Land-esque state that Gotham was in leading up to the end of the film could be argued as the "specific peril of death" needed to put the ghost of Bruce Wayne to bed.

"While no systematic genocide occurred in Gotham, we know that the city was overrun for several months with widespread executions, lootings, murders, and violence," continues Lee. "We also know that these incidents were focused on the wealthy such as Mr. Wayne due to Bane’s class-warfare approach. In the wake of tens of thousands of deaths, with intentional executions disproportionately focused on wealthy scions such as Bruce Wayne, I think it’s reasonable to consider Wayne to have been in 'specific peril of death'…"

At which point, Joseph Gordon-Levitt gets the Batcave! Woop!

Read the full argument at Law and the Multiverse and thanks to Slash Film and Boing Boing for pointing it out.

Talk to Senior Editor Scott Collura on Twitter at @ScottIGN, on IGN at scottcollura and on Facebook.


Source : ign[dot]com