Pages

Showing posts with label inxile. Show all posts
Showing posts with label inxile. Show all posts

Friday, August 17, 2012

OnLive Possibly Being Closed by End of Day

IGN is hearing rumors that OnLive may be shutting down as early as end of day today.

Brian Fargo from inXile says he received an email from an OnLive employee which read:

"I wanted to send a note that by the end of the day today, OnLive as an entity will no longer exist.  Unfortunately, my job and everyone else's was included.  A new company will be formed and the management of the company will be in contact with you about the current initiatives in place, including the titles that will remain on the service.

It has been an absolute pleasure working with you and I’m sure our path with cross again."

Mashable corroborates Fargo's email, saying "According to a source close to the situation, the company called an all hands meeting at 10am PDT, at which the entire staff was fired. Some staffers may be rehired as the company transitions to its next unknown iteration."

IGN has reached out to our sources at OnLive but have yet to receive confirmation.

We'll update with more information as we hear it.

Developing...

Nic is the Editor of IGN Tech. He loves technology almost as much as Brand New, Boyz II Men, and Catcher in the Rye. You can follow him on Twitter and IGN.


Source : ign[dot]com

Friday, July 20, 2012

Inxile Releases Wasteland 2 Screenshot

Developer inXile Entertainment teased its Kickstarter-funded post-apocalyptic role-playing game Wasteland 2 with a screenshot showing off a fight with a Scorpitron.

Studio founder Brian Fargo said in the update on the game’s Kickstarter page, “please keep in mind that we have not put in the particle effects and post-processing which will have a dramatic effect on the scene, and this represents just one of the various environments for Wasteland 2 so expect to see other quite different locales. Also, this particular camera angle is on the low end of a range that the player can adjust upwards to a much more top-down view, for those who prefer that style during game play.”

Environment art director Koy Vanoteghem added, “we will continue to develop the style and look of the game, undoubtedly that is something that will evolve as we move forward and branch out with other environment types. As we become more familiar with our new found friend Unity, and the technologies that are available to us for lighting, shadowing, and material set-up/execution, we hope you'll enjoy seeing it evolve along with us.”

While active, the Kickstarter for Wasteland 2 amassed slightly over 2.9 million USD in pledges, exceeding its original funding goal.


Source : ign[dot]com