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Tuesday, June 11, 2013

E3 2013: New 1080p Oculus Rift with Unreal Engine 4

The very first official morning of E3 2013 brings the announcement of a new, higher resolution prototype of the Oculus Rift virtual reality headset. One of the biggest concerns expressed by early developers is the relatively low resolution found in the current kit. Oculus is now showing off a 1080p prototype in Los Angeles.

IGN was fortunate enough to be among the first to spend some time with the new Rift, walking through a snow-covered fortress at the foot of a volcano. After trying out the new headset, the visual improvements are immediately noticeable. The "screen door" effect so noticeable in the current 720p development kit is significantly reduced, and the lighting effects on display in the Unreal Engine 4 engine look fantastic.

Currently, Oculus has no solid plans to release a new 1080p development kit, but the team doesn't seem completely opposed to the idea, either. Essentially, the new headset is a way of showing the direction Oculus plans on moving in preparation of releasing a consumer version of the Rift.

Unfortunately, there's still no word on when that consumer headset is going to ship. But after experiencing the drastic difference that comes with a higher resolution panel, the promise of effective VR gaming is really starting to feel like a reality.

Matt Clark is a freelance writer covering the world of videogames, tech, and popular culture. Follow him on Twitter @ClarkMatt and MyIGN at Matt_Clark.


Source : ign[dot]com

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