Pages

Tuesday, June 4, 2013

Konami Announces Key Features for Pro Evolution 2014

Konami has declared that PES 2014 will "mark a new beginning for the popular series".

A press release declares aspect of the game has been "totally reworked, throwing off the shackles of previous limitations and allowing the PES Production team to produce a game much closer to their vision of recreating the excitement and variety of a top-level match."

Champions League Winners Bayern Munich

Powered by the Fox Engine, the game rests upon six key features:

TrueBall Tech: this allows players to control the ball using the analogue stick with "detailed barycentric physics determining the weight shift of the player" – what does that mean? Very basically, you'll be able to control how a player receives a pass and how they subsequently control the ball, allowing you to chest or knock the ball into space pass an opponent.

Motion Animation Stability System: things are getting physical in PES 2014. Players will now interact with greater physicality – the outcome of tussles and challenges will depend upon the physical qualities of individual players. There are more types of tackle, too.

Heart: the atmosphere is also a big focus for the new instalment, with the game aiming to recreate the effect a home advantage has on a team. Players now have mental attributes in addition to physical stats – if they're having a bad game, their head might drop. Teammates might even try to pick him up.

PES ID: A lot more players will now have immediately identifiable running and playing styles. PES 2013 featured 50 players using this system, but PES 2014 will boasts twice as many players identifiable by their playing style.

Team Play: Different tactics can be deployed in different areas of the pitch, using as little as three players. It sounds like a way of using very specific tactics in different parts of the pitch, exploiting weaknesses in the opposition's team.

Core: this is the basis of PES, and covers all those small tweaks and improvements that have been made, from free kicks and penalties to the flow of matches. It sounds like a lot of fine tuning has been done.

This is all in addition to the recently-announced inclusion of the Asia Champions League, which complements the franchise's long-standing licensing of the UEFA Champions League.

It's clear a lot of this progression is being attributed to the use of the Fox Engine. “Thinking outside the box on an annual series such as PES is not easy,” said Creative Producer Kei Masuda, “but the Fox Engine has allowed us to develop such a level of freedom that we are constantly realising ways of making PES 2014 a true representation of football."

PES 2014 Mock Packshot

PES 2014 will be released sometime in 2013 for PlayStation 3, Xbox 360, PC and PSP.

Daniel is IGN's UK Staff Writer. You can be part of the world's most embarrassing cult by following him on IGN and Twitter.


Source : ign[dot]com

No comments:

Post a Comment