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Showing posts with label showcase. Show all posts
Showing posts with label showcase. Show all posts

Wednesday, November 14, 2012

Team 7 #2 Review

I don't disagree with the assertion that Team 7 is a pointless series. It's sort of an inherently pointless exercise to showcase a team formed in the early days of the New 52 universe and comprised mainly of characters that have their own solo books set in the present day. We all know where this is leading for most of the players involved. But the most important thing is that I'm enjoying reading the adventures of characters like Black Canary, Deathstroke, and Grifter more in this series than I am in their own books. So yay for Team 7.

Issue #2 wraps up the team's first mission as they battle Eclipso zombies aboard a floating, trillion dollar prison. Given the absurdity of that sentence, it's a shame the tone of the series isn't a little goofier. That goes double considering that the book is penned by Luther Strode creator Justin Jordan. But Jordan plays it mostly straight, aside from the handful of 80s action movie one-liners. It's entertaining, regardless. The general team dynamic is fun, and Jordan is able to flesh out the various players enough that the #0 issue seems almost pointless in hindsight.

One element I would like to see done away with is the narration. Though the captions are written from Dinah's point of view this month, the narration is just as bland and unimportant as it was in issue #1. When the captions could simply be erased from the book with no ill effect on the story, that's a sign that they need to go.

Unfortunately, Team 7 is already becoming yet another New 52 book that suffers from inconsistent art teams. Ron Frenz provides breakdowns again, but this time Julius Gopez steps up to handle finishes. The storytelling is decent enough throughout, but the finer detail is diminished somewhat. Few panels really stand out and grab the reader's attention.

Jesse is a writer for various IGN channels. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter, or Kicksplode on MyIGN.


Source : ign[dot]com

Friday, September 21, 2012

Hero Worship: Darth Vader Still Rules

I’ve got nothing terribly profound to discuss this week, so I wanted to take some time to showcase something that I think has been underserved in the comics community.

Earlier this week, I was pleasantly surprised by the conclusion of Star Wars: Darth Vader and the Ghost Prison, the latest mini-series from Dark Horse Comics to spotlight the beloved Sith Lord in all of his glory. There are tons of Star Wars comics on the market these days, but Ghost Prison is the first in quite some time that captures everything I adore about the franchise. I wouldn’t hesitate to say that the comic did more to push the boundaries of the series than any of the sequels/prequels, save Empire Strikes Back.

Check our reviews for Star Wars: Darth Vader and the Ghost Prison!

Darth Vader and the Ghost Prison is set months after Episode III as the Empire has taken hold of the galaxy and have begun to expand radically, training recruits at a rapid pace. The story centers around an Imperial cadet named Tohm that finds himself in the midst of rebellion and soon, fighting by Vader’s side. The story that ensues is not the typical Star Wars tale of black-and-white morality but instead a complex and tragic exploration of an average man’s loyalty to his leaders.

And though Tohm is in the spotlight, this series serves to underscore the ruthlessness of Darth Vader that we really only ever hear about in the films. By the story’s conclusion, we’re given a new appreciation for the coldness of Vader’s character that, after decades of exposure and perhaps even overuse, we have started to forget.

While I’m a fan of the prequels, they don’t do much in the way of showcasing Vader’s assistance in constructing the Empire. By the time we get to Vader in A New Hope, he’s more or less Tarkin’s lackey. And when Return of the Jedi rolls around, the series has shifted to portray Vader as a far more sympathetic character. Only in Empire do we see Vader as a true villain that transcends his cool look and becomes something terrifying. But most of his horrible past deeds are done off screen.

I’ve never really found myself reading licensed comics for anything other than continuing the adventures of some favorite characters. For the most part, they exist not to progress or expand these characters but rather to simply let them keep on living. In fact, the licensed comics that directly involve characters from the movies or TV shows (as opposed to peripheral characters or new characters set in the same universe) are essentially locked into the established continuity. In some cases where the comics are continuing a story – like the Buffy or Smallville comics – continuity is less restricting because it only needs to adhere to the past.

In the case of Star Wars, Vader’s tales need to adhere to the past and the future, which you’d think would be limiting. Instead, the Ghost Prison mini-series takes full advantage of our knowledge of where Vader’s been and where he’s going, and instead uses it to flesh out this character. Because of this story, I’ll never look at Vader’s relationships with the other Imperials in A New Hope the same ever again.

Alongside things like The Force Unleashed, I have a greater appreciation for the power of Vader’s character than ever before, most notably his power of manipulation. You know when Admiral Motti steps to Vader in that Death Star roundtable scene? The tension is retroactively even greater because I know what Vader is capable of doing to his allies to benefit his own cause.

I guess what I’m saying is, licensed comics should dare to do more with the characters, and those who license them should encourage it. Ghost Prison proves that there is plenty of room for growth and exploration within even the most confined spaces of continuity. In the meantime, I urge you to give this book a try – no matter how jaded about Star Wars you’ve become.

And if you’re jaded, stop. Star Wars still rules.

Joey is IGN's Comics Editor and a comic book creator himself. Follow Joey on Twitter, or find him on IGN. He will love Star Wars until the end of his days.


Source : ign[dot]com

Monday, August 20, 2012

New GTA V Screens Show Car and Jet

Rockstar has released new screenshots taken from Grand Theft Auto V. The photos were posted on Rockstar's Newswire. They showcase various modes of transport that will be available to citizens of San Andreas.

Transport won't be limited to vehicles with engines. (That looks an awful lot like Santa Monic Pier.)

The 'Cheetah': will it be one of the fastest cars in the game?

Take to the skies in fighter jets?

Tantalisingly, the post finishes with the promise of "More to come this week..."

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


Source : ign[dot]com

Thursday, August 2, 2012

Mass Effect 3: Leviathan DLC Announced, Wii U Launch Title

During its summer showcase today, EA officially announced Mass Effect 3’s Leviathan downloadable content. According to EA, the content allows players to “discover more about the origins of the Reapers as they race across the galaxy to unravel the mystery that surrounds the fabled Leviathan.” It'll pack new planets and characters, but you'll still play as Commander Shepard.

Leviathan was originally revealed by leaked files extracted from the Extended Cut endings. Later, the content was confirmed by voice actor Anthony Skordi (who plays Leviathan). BioWare also hinted at new Mass Effect 3 content during Comic-Con, showing a teaser that included a red Atlas Mech underwater.

Specific details about Leviathan haven’t been announced, but we know it follows the search for Leviathan, a rogue reaper who has indoctrinated a mining colony. Look for it this summer on 360, PS3 and PC.

It was also revealed that Mass Effect 3 will be a launch title for the Wii U and pack a digital motion comic (similar to the Mass Effect 2 one for PS3) that allows Wii U players to make choices and build their Shepard's history.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Madden 13 Confirmed for Wii U

During its Summer Showcase today, EA announced that Madden NFL 13 is coming to Wii U. Madden will offer GamePad support for play calling and pre-play adjustments. Players can create custom hot routes by drawing paths on the GamePad during offense, or change assignments on the fly during defense.

It isn't a surprise to see EA supporting the platform, as the company said just days ago that it was “keeping a very close eye” on Wii U, hinting that more announcements were on the way. Separately, EA also detailed FIFA 13’s Wii U functionality today.

Nintendo hasn’t announced a release date for Wii U yet, so no release date has been announced for this version of Madden, but the PlayStation 3 and Xbox 360 versions are due out on August 28th.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Watch EA’s Summer Showcase Live

Want to watch all of EA’s Summer Showcase announcements? Good news: today, EA will hold a presentation with news and live demos for the latest and greatest games in its line-up, including games for Wii U, Medal of Honor Warfighter, Battlefield 3’s Armored Kill expansion, Need for Speed Most Wanted, FIFA, Madden, The Sims and more.

Excited? You should be. Tune in to this page today, August 2nd at 1:00 p.m. PDT (4:00 p.m. EDT, 9:00 p.m. BST, August 3: 6:00am EST) for a live look at the presentation, and keep checking back to IGN for coverage straight from the event.

In the meantime, take a look at EA’s E3 press conference for a taste of what you might be able to expect:

What are you hoping EA announces? Let us know in the comments below.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com