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Showing posts with label choice. Show all posts
Showing posts with label choice. Show all posts

Monday, September 3, 2012

PAX: Disney Epic Mickey 2 -- Be the Hero You Want to Be

Choice and consequence play major roles in Producer Warren Spector’s design for Epic Mickey 2. This was something downplayed in the original, having what Spector referred to in an interview at PAX as “choice and consequence light,” but with Epic Mickey 2 the goal is to put forward he and his studio’s design manifesto: playstyle matters.

“The key is asking players, ‘How do you succeed? What defines a hero? What makes Mickey a hero for you?,” said Spector, “and then the way this is exactly like every other game I’ve ever done is that I hope you have no idea what I think or what our QA department or design department thinks defines a hero, because the only thing that matters is what you think defines a hero.”

Indeed, during the short demo it became readily apparent the way that you will define what Mickey is to you. For instance you might come upon a point where you have two routes to get to the same place, one involving enemies and the other a rigorous platforming section. The combat route gives you a lot of options: you could wipe out the enemies with thinner, subdue them with paint, or even use your various abilities to distract them and sneak past. The platforming route could be a big challenge if you want to maintain the world, or you could maybe use your thinner to saw a tree in half and make an easier route.

It’s one thing for Epic Mickey 2 to give you multiple ways to get through the story, to play it your way, but what makes it special to Spector is that it records and responds to your previous actions -- something he should be familiar with considering he helped create the original Deus Ex games. Major choices will present themselves throughout the story, such as one moment during the demo where Mickey and Oswald had to choose to either subdue a bunch of enemies with paint or destroy them with thinner. The toons in town wanted them destroyed, but a ghost named Ian appealed to Mickey and Oswald for mercy. Destroy them and the toons in town will help you out. But Ian? Well, that'll be the last you'll hear from him (sparing the nasty enemies will net you a friend that will come back time and again). The point is to make your choices really matter, but without telling you in some sort of Karmatic system that you're doing the right thing. No matter what you'll be getting the good ending since, after all, you are Mickey Mouse, but it's the bits and pieces of the ending that'll change. Spector likens it to the ending of Star Wars: A New Hope, where Luke Skywalker appears with a number of other important characters. No matter what you'll be earning medals, but as for who will be standing on stage with you? That's for you to decide with your actions.

Choices are being monitored, even the ones that are less obvious than the obvious moral dilemmas and those involving multiple characters. Take for instance if you're the type of Mickey who constantly uses thinner to wipe out your enemies and cut out portions of the environment. In this case Epic Mickey 2 will intuitively start throwing more enemies at you because the game's trying to respond to what you are showing you like to do. Even the music starts to respond to your actions, with players who use a lot of paint and play more passively experiencing flutes and a more full soundtrack, while players who use thinner will experience a less lighthearted soundtrack with fewer instruments. The thinking is this, if you're cutting out portions of your visual landscape, why not have the soundtrack respond and present a lessened audio landscape as well? Most people won't even notice this in all likelihood, but it's an awesome bit of flavor that could make your choices stand out a bit more in Epic Mickey 2.

Another aspect of being the hero you want to be involves using your imagination in unprecedented ways. Mickey and Oswald have a number of tools at their disposal, such as an anvil you can use to smack enemies or a TV you can call down to distract them with cartoons. "It's all about you deciding how to use your tools in the context of our little simulation to accomplish things I hope the designers never even intended," said Spector, at which point his QA tester showed me how internally they use the TV and anvil combination to create an impromptu two-step platform to reach places they otherwise wouldn't. "Oh my god," Spector uttered, launching into a whole tirade about how players used explosives in Deus Ex to climb out of the game world. He isn't embarrassed by people figuring out how to break his game, he embraces it. "Stuff that's a bug for most developers is gold for Junction Point," said Spector, "People have already done things that are impossible in this game...and that's great."

"If gamers can really wrap their minds around playing a mouse for 20 hours...the kinds of choices you're making are different, and the kinds of consequences and tone are different from Deus Ex, but the gameplay? If Deus Ex fans don't see the gameplay depth in this game, then they're not paying attention," said Spector. The hope is that Epic Mickey 2 won't simply be perceived as a children's game, but a game for everyone. Something you can play as an adult and enjoy the way so many of us do with Sonic or Mario, and now on our platform of choice since, unlike the first game, it's expanding beyond the Wii market. Whether or not it succeeds in this regard we'll just have to wait and see when Epic Mickey 2 releases November 18th.

Anthony Gallegos is an Editor on IGN's PC team and doesn't believe something cute has to be only for children. You can follow him on Twitter and on IGN.


Source : ign[dot]com

Friday, August 17, 2012

Discover the Arsenal that Awaits in Borderlands 2

Gearbox apparently believes that too much choice can be overwhelming, especially when it comes to arming yourself.

So, to make sure we're all as informed as we can be before Borderlands 2 launches in North America on September 18, 2012, and internationally on September 21, 2012, the company has released three new weapon videos showcasing the arms dealers of Pandora.

With each brand specialising in certain forms of devastation, be it elemental destruction, insta-digistruct reloading, avalanches of lead or even a combination of two, the game's makers clearly feel it's important you get the weapon that's right for you.

So check out the trailers for Maliwan, Tediore and Vladof below. After all, knowledge is power and all that.

Maliwan - Where Form Meets Function

Tediore - "The Everyman's Weapon"

Vladof - The High Firing Weapon

Luke Karmali is IGN's UK Editorial Assistant, and is hilariously awful at shooting games that aren't Timesplitters. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Thursday, July 26, 2012

Nintendo Downloads of the Week (07.26.12)

It’s Thursday, Koopalings! That means it's time for another batch of downloadable goodies from the Big N. Whether your platform of choice is 3DS, DSi  or Wii, take a look at this week’s offerings below, then be sure to check back in the coming days for our thoughts on the best the eShop has to offer.

Wario Land: Super Mario Land 3

Available on: 3DS (Virtual Console)

Price: $3.99

Publisher: Nintendo

Description: Things are really cookin’ on Kitchen Island. Wario has heard that the pirates have a giant golden statue of Princess Toadstool. After being kicked out of the last castle by his rival, Mario, he’s scheming to steal the statue. Help Wario collect treasure by smashing into objects and foes. Power-ups like the Bull Hat, Jet Hat and Dragon Hat will grant Wario new powers that he can use to his advantage.The more treasure you collect, the bigger the castle at the end of the game will be. Wario’s greed knows no bounds. Help him reach the ultimate prize!

Mole Mania

Available on: 3DS (Virtual Console)

Price: $2.99

Publisher: Nintendo

Description: Join Muddy Mole in a race to defeat the evil farmer, Jinbe. Work your way through each puzzle by pushing, pulling, or throwing black balls to defeat or trap enemies. Blast strategic exits and burrow into soft soil to tunnel your way through underground paths to the next action-packed level. Defeat the bosses and solve all of the puzzles in Jinbe Land to reunite Muddy Mole with his beloved wife and kids. You'll dig the fast pace and challenging fun of Mole Mania!

Planet Crashers

Available on: 3DS

Price: $9.99

Publisher: Ignition Entertainment

Description: An intern from the Academy, Jinkle-bottom, has been sent to deliver your orders: "Reports indicate an unknown evil has emerged from the darkest corner of the galaxy, with plans to snuff out the sun. The Academy is putting you on the job. Journey to the other side of the galaxy, and prevent the unimaginable from happening." Are you ready to take on the adventure of a lifetime?

Dot Runner: Complete Edition

Available on: 3DS

Price: $4.99

Publisher: Intense Co.

Description: "Dot Runner: Complete Edition" is a dot-eater action game in which dots that appear in dungeons must be devoured within the time limits.

Decathlon 2012

Available on: DSi, 3DS

Price: $4.99

Publisher: Cinemax.

Description: 10 games in one: 100 meter sprint, long jump, shot put, high jump, 400 meter run, 110 meter hurdles, discus throw, pole vault, javelin throw, and finally the exhausting 1,500 meter run. In each discipline you control your athlete simply with the stylus, but you won’t succeed without proper timing, speed, and managing your stamina. Results achieved in individual disciplines are stored in a table and compared with the best world scores.

World Heroes Perfect

Available on: Wii (Virtual Console)

Price: 900 Points

Publisher: D4 Enterprise

Description: This is the fourth installment in the World Heroes fighting game series, released in 1995. In this game, 16 figures from across history fight for the title of the world’s strongest. In previous installments, the amount of time you held a button down determined the strength or weakness of an attack, but that system has been removed in this game. In addition to a more orthodox fighting-game approach that enables weak, middle and strong attacks using different buttons, this game includes new elements such as the Hero Gauge, Extra Attacks and Guard Breaker Attacks.

That wraps it up for this week’s full releases. In other download news, 3DSWare title Colors! 3D has been selected as the Game of the Weekend, and will be available for the discounted price of $3.99 from now until Sunday, July 29 at 9:00PM (PST). Nintendo is also kicking of its Month of Mario promotion leading up to the release of New Super Mario Bros. 2 on August 19. First up is 3DS Virtual Console title Super Mario Bros., which will be available for the special price of $3.99 from now until Wednesday, August 3.

Until next time, Koopalings - game on!

Audrey Drake is an Associate Editor at IGN and a proud member of the IGN Nintendo team. She is also a lifelong gamer, a frequent banisher of evil and a wielder of various legendary blades. You can follow her wild adventures on her IGN blog and Twitter. Game on!


Source : ign[dot]com

Thursday, July 19, 2012

Nintendo Downloads of the Week (07.19.12)

It’s Thursday, Koopalings! As many of you probably know, that means it's time for another batch of downloadable goodies care of the the Big N. Whether your platform of choice is 3DS or DSi  (no new console downloads this week, it seems), take a look at this week’s offerings below. And be sure to check back at the end of the month for our thoughts on the best the eShop has to offer.

Kid Icarus: Of Myths and Monsters

Available on: 3DS (Virtual Console)

Price: $3.99

Publisher: Nintendo

Description: Angel Land is up to its halos in woes as mythical monsters are running rampant. Pit, the original Kid Icarus, must save the realm again. Armed with his trusty bow, he’ll zap the bad guys and find the Three Sacred Treasures hidden by Palutena. Only after this grueling training will he be strong enough to take on the dark forces behind Angel Land’s troubles. Pit will encounter old friends and new enemies – from helpful Centurions to the dreaded Eggplant Wizard – as he journeys from the depths of the underworld to the towers of the sky palace.

Tumble Pop

Available on: 3DS (Virtual Console)

Price: $2.99

Publisher: G-Mode

Description: Save the planet by defeating all the monsters in eight spooky worlds. Thanks to pollution and other global calamities, Earth is overflowing with strange creatures. It’s your job to exterminate all the monsters plaguing the planet, but you’ll need some real muscle to accomplish that task. Good thing you have a secret weapon: a turbo-charged vacuum cleaner. Hungry for even more action? Have no fear. You can create your own custom-built stages in Construction Mode.

The Phantom Thief Stina and 30 Jewels

Available on: 3DS

Price: $4.99

Publisher: Agetec

Description: The year is 2120, and humanoid robot helpers are commonplace, even among thieves. The Phantom Thief Stina and her pack of burglar bots are taking on Detective Sara and her robotic security team in a battle of wits! Heist all 30 jewels to complete the game and unlock the detective mode. Play as detective Sara and deploy her robotic security team to protect the jewels against the Phantom Thief.

Masyu by Nikoli

Available on: 3DS

Price: $4.99

Publisher: Hamster Corporation

Description: Masyu is a puzzle in which you draw a line through the spaces according to the rules. Learn the attributes of the black and white circles and you'll be able to play in no time. In Stage Clear mode, you progress by clearing puzzles one by one, and in Random mode, puzzles are generated at random.

Rabi Laby 2

Available on: DSi, 3DS

Price: $1.99

Publisher: Agetec

Description: The player controls both Alice and Rabi and must use their unique skills to escape. They will encounter interesting creatures, strange places and unusual puzzles, fueling their humor and challenging their wits. The goal for each stage is to safely navigate Alice to the exit door with Rabi’s help. Collect medals to unlock additional stages!

Petit Computer

Available on: DSi, 3DS

Price: $7.99

Publisher: Gamebridge

Description: Petit Computer is a programming tool that lets you create everything from music, to images, to your very own original games using an adapted version of the classic BASIC programming language. You can select commands and run programs using the Nintendo DS Touch Screen, and you can even share your creations via Nintendo Wi-Fi Connection.

That wraps it up for this week’s full releases. In other download news, 3DS Virtual Console title Mario's Picross has been selected as the Game of the Weekend, and will be available for the discounted price of $2.99 from now until Sunday, July 22 at 9:00PM (PST). If you haven't played it, don't hesitate - this game is incredibly fun, and a total classic.

Until next time, Koopalings - game on!

Audrey Drake is an Associate Editor at IGN and a proud member of the IGN Nintendo team. She is also a lifelong gamer, a frequent banisher of evil and a wielder of various legendary blades. You can follow her wild adventures on her IGN blog and Twitter. Game on!


Source : ign[dot]com