When EscapeVektor: Chapter 1 came to the Wii, IGN loved it. Tuesday, January 22nd, EscapeVektor comes to the PlayStation Vita; no word yet if we’ll still dig it.
The news comes from the PlayStation Blog, and EscapeVektor comes from Australian developer Nnooo. Nic Watt from Nnooo described EscapeVektor like this…
“Vektor is trapped inside your CPU and needs your help to escape! Each node (level) consists of a series of interconnected lines which form cells,” Watt wrote on the blog. “These are claimed as Vektor moves along them. Claiming all of the cells in a node unlocks the exit to the next node, bringing Vektor closer to his escape. Watch out because the CPU sets up obstacles and sends out its army to destroy him.”
The trailer above gives you a good idea of gameplay, and Watt said that there are 150 nodes in EscapeVektor covering 27 zones. There are different enemies, near games, and more. Look for EscapeVektor next Tuesday.
Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!
Source : ign[dot]com
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