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Wednesday, August 7, 2013

John Carmack Joins Oculus VR as Chief Technology Officer

Game developer John Carmack – responsible for games such as Doom, Wolfenstein 3D, and Quake – has taken up the role of Chief Technology Officer (CTO) at Oculus VR, the team behind Oculus Rift.

This doesn't mean Carmack has left his current role, with Polygon reporting he will remain at id Software in some capacity. The news was revealed via the Oculus blog, where Carmack released a statement regarding his appointment:

“I have fond memories of the development work that led to a lot of great things in modern gaming – the intensity of the first person experience, LAN and internet play, game mods, and so on. Duct taping a strap and hot gluing sensors onto Palmer’s early prototype Rift and writing the code to drive it ranks right up there. Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message. It’s certainly not there yet. There is a lot more work to do, and there are problems we don’t even know about that will need to be solved, but I am eager to work on them. It’s going to be awesome!”

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Bethesda has said in a statement that "John will spend time working out of Oculus as part of his role with them, but he will also continue to work at id."

The Oculus Rift is virtual reality headset that started life as a kick-starter project back in August of last year. Since then, it's received financial backing to bring it to the consumer market. It's application lie not exclusively within gaming, though, it's even being used to explore the surface of Mars.

Daniel is IGN's UK Staff Writer. You can be part of the world's most embarrassing cult by following him on IGN and Twitter.


Source : ign[dot]com

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