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Showing posts with label journey. Show all posts
Showing posts with label journey. Show all posts

Monday, November 19, 2012

Wranglers Claim Hobbit Production Responsible for Animal Deaths

People for the Ethical Treatment of Animals reportedly plans to stage protests at the New Zealand, U.S., and U.K. premieres of The Hobbit: An Unexpected Journey after wranglers who worked on the film claimed the production is responsible for up to 27 animal deaths.

The American Humane Association said none of the animals died during the actual filming of the three-part Lord of the Rings prequel; rather it was the Wellington, New Zealand farm where the animals were housed that was the problem, a location "filled with bluffs, sinkholes and other 'death traps.'" Some of the animal deaths, however, were from natural causes.

A spokesperson for Hobbit director Peter Jackson acknowledged that horses, goats, chickens, and one sheep died at the farm, which kept roughly 150 animals while the movies were in production. Jackson's spokesperson said that two of the horse deaths were avoidable and that the production company moved to improve housing and stable facilities.

According to The Hollywood Reporter,  the wranglers "said they repeatedly raised concerns about the farm with their superiors and the production company, owned by Warner Bros., but it continued to be used. They say they want their story aired publicly now to prevent similar deaths in the future."


Source : ign[dot]com

Friday, November 9, 2012

Will World War Z Work?

Troubled doesn’t begin to cover it. The journey that World War Z has made from book to script to screen has been dogged with disaster from the start. The Hollywood Reporter did a good job describing the scene back in June, but the potted version basically involves delays, rewrites, re-shoots, the departure of key crew members, and misery on set.

So with the trailer hitting today we ask if, following such monumental problems, the film has any chance of finding an audience next summer?

First things first, the book was always going to be tough source material to adapt. Written by Max Brooks, World War Z: An Oral History of the Zombie War doesn’t have a simple narrative through-line, nor the kind of linear plot that a Hollywood movie demands.

Instead, it’s a sprawling account of the zombie outbreak, detailing the spread of the zombie infection through the likes of China, South Africa, Israel and the United States. And one that feels more like it should be turned into an ongoing TV series than a standalone movie.

And so screenwriter J. Michael Straczynski and latterly Matthew Michael Carnahan were charged with the task of turning what’s essentially an anecdotal historical tome into a movie for the multiplex masses.

The plot therefore now revolves around Gerald Lane, a United Nations researcher who is sent on a fact-finding mission to discover the origin of the outbreak and to figure out how to stop it.

But while the Hollywood Reporter’s source claimed that the film’s first 45 minutes were terrific, the second half was apparently problematic, with scribes Damon Lindelof and Drew Goddard asked to help re-write the finale, leading to re-shoots and the release date being pushed back from December 2012 to June 2013.

Such a process is common practice in Hollywood however, and it's not always the disaster that commentators would have you believe. The Bourne Identity underwent both re-writes and re-shoots late in proceedings and that turned out okay. Same with The Amazing Spider-Man, which grossed more than $750m at the global box office this summer.

So what of the trailer that hit today? It certainly does a good job of building tension and once the zombie apocalypse does hit, it looks epic in terms of size and scale. But fans of the book have already taken to Twitter to not only complain that the story appears to bear only a passing resemblance to the source material, but also to bemoan the fact that the undead are slow shufflers in the book but have been transformed into speedy sprinters for the movie.

The film’s visual effects artist John Nelson told EW the reason for the change: “They are like predatory animals that can’t control themselves. I worked with tigers [while shooting Gladiator], and if you watch them when a horse goes by they go batty, even if they know they can’t reach it. When Zs see humans they do same thing, they activate. They launch themselves.

"There are a lot of things in nature we’re mining as references. They move like birds or school of fish, too, in reactive formations, and it’s not because they have a higher level of [shared] thinking or communication – it’s about their nature and the fact that their instinct to infect is so basic, efficient, and overpowering. They will go through anything. If they lose both legs, they will walk on their hands. They lock in and they’re like salmon going upstream or sperm swimming to be the first to egg.”

Speedy zombies didn’t do the likes of 28 Days Later and the Dawn of the Dead remake any harm. But Shaun of the Dead himself – Simon Pegg – tweeted this morning, “Zombies everywhere are spinning in their graves,” adding that he’d be prepared to give the movie the benefit of the doubt, but that “Fast zombies are not my bag.”

A bigger worry may be the copious amounts of CGI featured in the trailer. Both fast and slow zombies can be made to look scary, but can you do the same with artificial-looking computer-generated zombies? The effects may not be finished yet at this early stage, but the early evidence isn’t good, particularly in the scenes where the hordes attack.

Indeed, the idea that zombies can scale huge buildings and walls by piling on top of each other is cool, but seeing it in practice as the trailer’s climactic money shot is not, the execution disappointing thanks to yet more ropey CGI.

Another question that has dogged the production from the start is whether or not director Marc Forster can handle the film’s action sequences. Forster is better known for dramas like Finding Neverland and The Kite Runner, and his one foray into the genre – Quantum of Solace – was the most underwhelming of Daniel Craig’s Bond movies, with the action a particular disappointment.

He’s got a fine actor to carry the film in the shape of Brad Pitt; one who can handle both action and drama, but will the actor’s talent and popularity be enough to tempt audiences into theatres next June?

That remains to be seen, but whatever the case, it’s clear that studio Paramount has a lot riding on World War Z, with the film’s budget reportedly approaching the $200m mark. It was also hoped that the film would be the first part in a proposed trilogy. But Hollywood is a fickle place, so if the film doesn’t hit big come the summer, expect Worlds War Z to be both the beginning and the end of this particular brand of big-budget horror.

Chris Tilly is Entertainment Editor for IGN and really hopes World War Z works. His idle chat can be found on both Twitter and MyIGN.


Source : ign[dot]com

Will World War Z Work?

Troubled doesn’t begin to cover it. The journey that World War Z has made from book to script to screen has been dogged with disaster from the start. The Hollywood Reporter did a good job describing the scene back in June, but the potted version basically involves delays, rewrites, re-shoots, the departure of key crew members, and misery on set.

So with the trailer hitting today we ask if, following such monumental problems, the film has any chance of finding an audience next summer?

First things first, the book was always going to be tough source material to adapt. Written by Max Brooks, World War Z: An Oral History of the Zombie War doesn’t have a simple narrative through-line, nor the kind of linear plot that a Hollywood movie demands.

Instead, it’s a sprawling account of the zombie outbreak, detailing the spread of the zombie infection through the likes of China, South Africa, Israel and the United States. And one that feels more like it should be turned into an ongoing TV series than a standalone movie.

And so screenwriter J. Michael Straczynski and latterly Matthew Michael Carnahan were charged with the task of turning what’s essentially an anecdotal historical tome into a movie for the multiplex masses.

The plot therefore now revolves around Gerald Lane, a United Nations researcher who is sent on a fact-finding mission to discover the origin of the outbreak and to figure out how to stop it.

But while the Hollywood Reporter’s source claimed that the film’s first 45 minutes were terrific, the second half was apparently problematic, with scribes Damon Lindelof and Drew Goddard asked to help re-write the finale, leading to re-shoots and the release date being pushed back from December 2012 to June 2013.

Such a process is common practice in Hollywood however, and it's not always the disaster that commentators would have you believe. The Bourne Identity underwent both re-writes and re-shoots late in proceedings and that turned out okay. Same with The Amazing Spider-Man, which grossed more than $750m at the global box office this summer.

So what of the trailer that hit today? It certainly does a good job of building tension and once the zombie apocalypse does hit, it looks epic in terms of size and scale. But fans of the book have already taken to Twitter to not only complain that the story appears to bear only a passing resemblance to the source material, but also to bemoan the fact that the undead are slow shufflers in the book but have been transformed into speedy sprinters for the movie.

The film’s visual effects artist John Nelson told EW the reason for the change: “They are like predatory animals that can’t control themselves. I worked with tigers [while shooting Gladiator], and if you watch them when a horse goes by they go batty, even if they know they can’t reach it. When Zs see humans they do same thing, they activate. They launch themselves.

"There are a lot of things in nature we’re mining as references. They move like birds or school of fish, too, in reactive formations, and it’s not because they have a higher level of [shared] thinking or communication – it’s about their nature and the fact that their instinct to infect is so basic, efficient, and overpowering. They will go through anything. If they lose both legs, they will walk on their hands. They lock in and they’re like salmon going upstream or sperm swimming to be the first to egg.”

Speedy zombies didn’t do the likes of 28 Days Later and the Dawn of the Dead remake any harm. But Shaun of the Dead himself – Simon Pegg – tweeted this morning, “Zombies everywhere are spinning in their graves,” adding that he’d be prepared to give the movie the benefit of the doubt, but that “Fast zombies are not my bag.”

A bigger worry may be the copious amounts of CGI featured in the trailer. Both fast and slow zombies can be made to look scary, but can you do the same with artificial-looking computer-generated zombies? The effects may not be finished yet at this early stage, but the early evidence isn’t good, particularly in the scenes where the hordes attack.

Indeed, the idea that zombies can scale huge buildings and walls by piling on top of each other is cool, but seeing it in practice as the trailer’s climactic money shot is not, the execution disappointing thanks to yet more ropey CGI.

Another question that has dogged the production from the start is whether or not director Marc Forster can handle the film’s action sequences. Forster is better known for dramas like Finding Neverland and The Kite Runner, and his one foray into the genre – Quantum of Solace – was the most underwhelming of Daniel Craig’s Bond movies, with the action a particular disappointment.

He’s got a fine actor to carry the film in the shape of Brad Pitt; one who can handle both action and drama, but will the actor’s talent and popularity be enough to tempt audiences into theatres next June?

That remains to be seen, but whatever the case, it’s clear that studio Paramount has a lot riding on World War Z, with the film’s budget reportedly approaching the $200m mark. It was also hoped that the film would be the first part in a proposed trilogy. But Hollywood is a fickle place, so if the film doesn’t hit big come the summer, expect Worlds War Z to be both the beginning and the end of this particular brand of big-budget horror.

Chris Tilly is Entertainment Editor for IGN and really hopes World War Z works. His idle chat can be found on both Twitter and MyIGN.


Source : ign[dot]com

Monday, November 5, 2012

Pre-Book Your Hobbit Tickets

Ready your wallets, Middle-earthlings. Even though it's still five weeks out, advance tickets for The Hobbit: An Unexpected Journey are ready to go on sale -- online and in theaters across North America -- starting Wednesday, November 7, at 12pm ET.

Also be sure to check out this new TV spot in anticipation of the pre-sale:

Peter Jackson's The Hobbit: An Unexpected Journey opens in 2D and select 3D theaters and IMAX on December 14.

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love by following @Max_Nicholson on Twitter, or MaxNicholson on IGN.


Source : ign[dot]com

Saturday, October 27, 2012

The Hobbit's New TV Spot: The Adventure Begins

Watch the new, second TV spot for The Hobbit: An Unexpected Journey:

The Hobbit: An Unexpected Journey opens December 14.


Source : ign[dot]com

Thursday, October 25, 2012

The Hobbit: An Unexpected Journey Set Visit

IGN was honored to spend two days on the New Zealand set of The Hobbit: An Unexpected Journey last May where we observed filming and chatted with the cast and filmmakers about the highly anticipated adaptation of J.R.R. Tolkien's classic fantasy novel.

At the time of our set visit, The Hobbit was still planned as a two-part adaptation. Suffice to say, the ensuing months saw the two-film adaptation stretched into a trilogy and much of the action-packed sequences that we observed filming will now happen in the second film, The Hobbit: The Desolation of Smaug. That means we're under embargo for another year before we can tell you about the cool stuff we saw being filmed. So what can we tell you about our trip to Middle-earth?

We interviewed director Peter Jackson; Matt Aitken, Visual Effects Supervisor, Weta Digital; Richard Taylor, Creative Director, Weta Workshop; Peter King, Make-up and Hair Designer and Tami Lane, Prosthetics Supervisor; Bob Buck, Additional Costume Designer; and Dan Hennah, Production Designer. Cast members interviewed included Ian McKellen (Gandalf), Martin Freeman (Bilbo Baggins), Andy Serkis (Gollum, 2nd Unit Director), Orlando Bloom (Legolas), Evangeline Lilly (Tauriel), Richard Armitage (Thorin Oakenshield), Jed Brophy (Nori), Dean O’Gorman (Fili), Mark Hadlow (Dori), Peter Hambleton (Gloin), Graham McTavish (Dwalin), Ken Stott (Balin), John Callen (Oin), Stephen Hunter (Bombur), William Kircher (Bifur), Adam Brown (Ori), and Aidan Turner (Kili).

It was truly amazing to be able to set foot on the set of The Hobbit, which is situated on the backlot of Stone Street Studios where Jackson and Co. have long operated. It really was as collegial and familial as you'd think from watching those Hobbit vlog entries. The Hobbit has consumed all of Stone Street, with every office, wall, and corner of the studio touched by something from Middle-earth.

Here's some of what Jackson and his stars had to say about bringing Bilbo Baggins' journey to cinematic life. the-hobbit-an-unexpected-journey-20120201035535746

Gandalf Stands Alone

Lord of the Rings veteran Sir Ian McKellen found himself at the mercy of a new dual camera system this time out, one that simultaneously records the tall Gandalf and his diminutive co-stars in two separate locations: "So the 13 dwarves are over there in their set, and I'm over in my set, which is a little green screen cutout to make me look tall. With nobody else, 'cause my camera's enslaved to the other one, there isn't an operator. I can't see the people I'm talking to, so they're represented by pictures on top of poles, which light up when they're talking, and I hear them through a sound piece in my ear. I didn't feel like being back, I wanted to go away. I was very, very unhappy, miserable."

McKellen added, "I think because my reaction was so strong to it, it was very difficult and bewildering, Peter has managed to cut down the number of times we've done that since. But in the more general sense, it was the sort of feeling we had by the time we were making The Return of The King, that there had already been two films gone out, which had been much enjoyed. So we felt, which you don't often feel when you're doing a job, this is a job that the audience want me to do."

McKellen said the Hobbit films will go to greater lengths to explain why Gandalf picks Bilbo Baggins to serve as the dwarves' burglar, something Tolkien's book never quite does. "When Gandalf leaves the dwarves to get on with their job, you get to discover why he is supporting them. And that involves an overview of Middle-earth, which wizards and High Elves get involved with. So I think that will lead on very well, out of the story of Lord of The Rings, because when it's quite clear that Middle-earth is at stake. The Hobbit is an adventure story for kids, and told in the first person by someone who might read it to you before you go to bed. Lord of The Rings is about the end of the world. So the tone is clearly very, very different, and that will be reflected. It's reflected in the script, it's reflected in the casting, and it will be reflected, presumably, in the finished film. But alongside that, there's that lighter feel, or a more adventure-story feel. There will be the politics of Middle-earth going on in the background as a support."

McKellen said, "I think the script has made Gandalf a bit less bossy than he is in the novel. But he supports them on their quest, which they call it, and their desire to reclaim their land and property, with a different sort of enthusiasm than he would send the Fellowship off to retrieve the Ring. Which is why it's helpful to me that we should know what's going on elsewhere in Middle-earth, which dwarves tramping around the place, attracting the attention of old enemies and new, threatens to unbalance the ever-present sleeping dragon, the wisdom of waking him, now he's fully grown. If they're going to go off and do that, Gandalf thinks, 'I better be there.' And he's right."


Source : ign[dot]com

Tuesday, October 23, 2012

Watch The Hobbit's First TV Spot

Check out the first TV spot for The Hobbit: An Unexpected Journey:

The Hobbit: An Unexpected Journey opens December 14.


Source : ign[dot]com

Friday, October 12, 2012

StarCraft II - IPL Fight Club - Can Sea put a stop to HyuN's domination?

Ko "HyuN" Seok Hyun, the current champion of Fight Club, is sitting pretty at number one on the leaderboard with an unrivaled nine-game win streak. His journey to the top was no cakewalk, having eliminated some top-tier players including the 2012 GSL Season 2 runner-up Squirtle and IPL4 champion aLive. Last week, he defeated ByuN of Prime (5-3) to continue his unprecedented reign. Monday, he will be challenged by Sea, the newest recruit of Team Liquid.

The Road So Far

HyuN is a Zerg player from Team SCV Life with a wealth of accomplishments to his name. He is a regular participant in the GSL, qualifying for Code A numerous times. He is currently in the Round of 32 in the GSL Season 4 and may earn a Code S spot for next season. HyuN also dominates online cups such as Antec Attack, in which he has garnered more than seven first place victories.

HyuN made his Fight Club debut during Week 28, when he defeated Squirtle (5-3). After that, he bested MajOr (5-1), CranK (5-1), Tear (5-3), TitaN (5-1), GuMiho (5-3) and swept players like Grubby (5-0) and aLive (5-0), making it look easy to take down such renowned players. He was the first player out of over thirty participants in Fight Club to achieve over three wins let alone a nine-game win streak, earning his rightful spot on the throne as king.

The Challenger

Yum "Sea" Bo Sung first gained recognition in 2005 because of his age (he was only fifteen when he played in a televised match) and his impressive results in both the ShinHan2006-1 OSL and ShinHan2006-2 OSL, making the Round of 16 twice. He played his first official StarCraft 2 match during the hybrid 2011-2012 Proleague Season 2 but fell to sKyHigh.

More recently, Sea made headlines after announcing that he had left Team 8 for Team Liquid, making his transition to professional SC2 official. The Evil Geniuses Master's Cup Series VIII marked Sea's first appearance under the Liquid banner, but he lost to Russian Terran player Happy (0-2).

Though Sea has demonstrated some impressive play, he has yet to show his full potential in the SC2 scene and is looking to prove himself once more with the IPL Fight Club. And who better to face than the reigning champ himself and undeniably the most successful player in the competition?

Prediction

Even though Sea's best match-up is TvZ, it will be incredibly difficult for him to take down the Zerg title holder due to a lack of SC2 experience coupled with HyuN's momentum. It's hard to imagine that a recently transitioned player such as Sea would be able to defeat HyuN when established champions have been unable to do so before him. HyuN will be victorious with a decisive 5-2 victory.

Be sure to tune in to see if Sea is able to put a stop to HyuN's incredible run in the IPL Fight Club.


Source : ign[dot]com

Sunday, September 30, 2012

Check Out This Very Cool New Hobbit Banner

Another day, another sweet new piece of artwork from this winter's The Hobbit: An Unexpected Journey. This banner helps you know who's who among the dwarves in case you weren't sure.

Click for the hi-res version! The Hobbit opens December 14.


Source : ign[dot]com

Tuesday, September 25, 2012

Hobbit Toys Hit Shelves, Tauriel Revealed

Good news for Tolkien collectors today: it looks like Bridge Directs' new action figure line from The Hobbit: An Unexpected Journey has begun appearing in toy stores. What's more, the packaging has given us our first official glimpse at Evangeline Lilly's Elven character Tauriel. Check out the images below for a closer look (via TheOneRing.net):

Tauriel has been a point of mild controversy since she was first announced -- the character was an original creation for Peter Jackson's film and is not a part of J.R.R. Tolkien's Middle-earth canon.

While the toys are specifically labeled for An Unexpected Journey, the site notes that Tauriel's appearance may not come until the second film, The Desolation of Smaug.


Source : ign[dot]com

Saturday, September 22, 2012

The Hobbit: Bilbo Gets a New Poster

To celebrate Hobbit Day, Warner Bros. and MGM have released the new poster for The Hobbit: An Unexpected Journey, this one featuring Bilbo Baggins (Martin Freeman) and his sword Sting.

In other Hobbit Day news, check out this Hobbit trailer made by school kids:

The Hobbit: An Unexpected Journey opens December 14.


Source : ign[dot]com

Friday, September 21, 2012

Louie: "Late Show Part 3" Review

Note: Full spoilers for the episode follow.

The conclusion of Louie’s journey towards potentially becoming a late night host ended in Late Show Part 3, and while it didn’t quite offer as many new turns as the last couple of episodes, it still was incredibly entertaining.

There was an obvious Rocky homage last week, with Louie running in the middle of the street, trying to get in shape, but here it became solidified that this entire storyline was Rocky – the original Rocky, that is. This was a story about Louie going the distance. He didn’t beat the champ. He didn’t become the champ. But he proved he could go toe-to-toe with him.

That would of course make David Lynch’s Jack the Mickey character, and indeed, Jack turned out to be the tough bastard who constantly harped on Louie, but ultimately was trying to help him and saw his potential.

Lynch’s appearance on these two episodes has been amazing. Again, we were in clear Lynchian/Twin Peaks territory here – close your eyes and listen to Lynch delivering the line, “Here’s the thing with that, champ – it’s short for champion” and you can just hear Gordon Cole saying something like that to Albert Rosenfeld. Lynch and Louie were a pairing I never would have thought of, but it completely worked and it would be great if somehow, they could bring him back at some point.

Louie’s practice interview with a cleaning lady was a wonderful disaster, as she broke down crying over the mother she lost when she was eight. All of Louie’s attempts to hone his skills were that great combination of awkward and funny, including an hysterically random array of curse words Louie let out at one point when practicing a monologue by himself.

After last week’s episode ended with the reveal that Chris Rock was also in the running for the Letterman job, it was odd to not have that brought up at all here or to at least get some mention of it. But that was balanced by having Jerry Seinfeld himself appear, as yet another celebrity willing to play a rather dark version of themselves – with Seinfeld attempting to trick Louie into believing a deal for Jerry to take the Letterman job was already signed. I’d already chuckled at Lynch’s parting words of advice -- “If someone asks you to keep a secret, their secret is a lie, you got that?” -- but it was even better when it turned out to be setting up Seinfeld’s scene.

Having Louie’s oh-so youthful manager Doug not speak at all the past couple of episodes got a great payoff here, as he got to exclaim, “If somebody asks you to keep a secret…!” and give Louie the eureka moment that would allow him to go out and nail his test show.

It’s interesting how negative a light this episode painted Letterman in at the end. Not only did we learn he signed a new 10-year deal to stay on the show, but we learned Louie had been banned from ever appearing on Letterman again. Hell, the episode ended with Louie yelling, “F**k you!” at the Letterman studio. (Though in a victorious way!) This show involves Louis C.K. using real life as a springboard sometimes while completely creating scenarios other times. Do he and Letterman have a beef? Are they good buddies and this will be laughed about between them? Either way, the scenario had a satisfying conclusion, with the unseen Letterman still making an impact.

In the end, this was a nice bit of validation for Louie, who had certainly wanted that job, but seemed to take heart in his friend telling him, “You took 20 million out of that a**hole’s pocket - that’s how good you are.”

Requisite awesome Jane line of the week: “You’re not skinnier. Daddy, you’re fat, Daddy.”

Eric Goldman is Executive Editor of IGN TV. You can follow him on Twitter and IGN.


Source : ign[dot]com

Wednesday, September 5, 2012

The Hobbit: First Look at Thranduil and The Great Goblin

More publicity images and concept art for The Hobbit: An Unexpected Journey, the first installment in the trilogy, have found their way online.

Both io9 and Gamma Squad point out the image below of Pushing Daisies actor Lee Pace as the Elvenking Thranduil, father of Legolas, taken from upcoming promotional material.

Meanwhile, TheOneRing.net (via Heirs of Durin) point out this Facebook page for a French Hobbit fan site that posted images of what they believe to be the Great Goblin, aka Goblin King, played by Barry Humphries in the Hobbit movies.

http://cdn.as7.org/52_GOBLIN_KING_1533x400.jpeg

This screen grab from a past Hobbit video blog entry could show an actor being prepped for their Goblin role, a creation that will be fleshed out later via CGI:

The Hobbit: An Unexpected Journey opens December 14.


Source : ign[dot]com

Tuesday, September 4, 2012

Jazz: Trump’s Journey Coming to PlayStation Vita

Early in 2012, a quirky game called Jazz: Trump’s Journey came to iOS. We thought it was a pretty good game. And now, thanks to the European PlayStation Blog, we know that Jazz: Trump’s Journey is making its way on to PlayStation Vita.

Aurelie Gerault of developer Egg Ball Games describes the title as one “presenting a daring parallel with the real story of jazz legend Louis Armstrong,” in which “you’ll relive Trump’s life, through his quest to form a jazz group, through his love affair and through his battle against injustice in New Orleans in the early 20th century.”

Jazz: Trump’s Journey is a side-scrolling platformer at heart, and according to Gerault, “no platformer has dealt with this sort of theme before. Egg Ball’s aim was to talk about the creation of jazz and the people responsible.”

For the time being, all we know is that Jazz: Trump’s Journey will be coming to Vita by the end of 2012 in Europe. But its release in other territories remains to be seen. Hopefully we get word on a Stateside release window soon.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Thursday, August 9, 2012

Dust 514 Expands EVE Integration, Supports Keyboard/Mouse

CCP has announced new improvements coming to Dust 514’s “Precursor” closed beta update on August 21st, calling it a “major milestone” in the game’s journey toward open beta. According to a post from executive producer Brandon Laurino on the PlayStation Blog, Dust is no longer running on a standalone test server but has instead migrated to EVE Online’s long-standing Singularity test server, known as “Sisi.” Thanks to the move, Dust players will be able to exchange in-game mail and chat in real time with EVE Online players.

Precursor brings a new “Instant Battle” option to matchmaking to jump quickly into battles, and also tweaks the matchmaking system to “intelligently place solo players and squads into matches based on skill.” The first framework has also been introduced for Orbital Strikes, which allow players to call in attacks from the warships above battle when they achieve certain conditions. “This is just the first level of Orbital Strike capability,” Laurino wrote. “In the near future, players on the ground in Dust 514 will be able to request strikes from ships piloted by EVE Online players. These strikes have the potential to do far more damage than the War Barge, their accuracy and power determined by factors like your Dust 514 Merc’s skills and what turrets the EVE Online pilots have trained and fit to their spaceships.”

In addition, new environments have been introduced. “Precursor brings our Galaxy system online, which assembles maps from components based on planetary attributes and what is built on the planet, for tons of potential combinations,” Laurino explained.” The update will also add the ability to use a USB keyboard and mouse, joining the DualShock and Move control options already available. Laurino notes that controller-based filters will make their way to Instant Battle and matchmaking in a future update.

Updates will continue to be rolled out for Dust, adding additional improvements to the game before it launches for all PS3 owners. A Vita companion app called Neocom will also launch, “to augment your gameplay experience and let you customize your fittings, train skills, use the market, browse the starmap, and much more, on the go anytime and anywhere.”

Beta sign-ups are still available on Dust 514’s official site. For an idea of what you can expect from the game, check out our impressions.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Futurama: "Free Will Hunting" Review

Warning: Full spoilers from the episode to follow.

In this week's episode, "Free Will Hunting," we took a soul-searching journey with Bender, who wandered to the robot home world and back again to find out if life was worth living with a predetermined set of decisions and outcomes. While this certainly wasn't the most radical odyssey we've taken with our amoral metal comrade, it did have its short bursts of novelty, all the same.

The episode really started out quite strong as we saw Bender go from becoming a college student, to joining a gang, to becoming a drug addict, to turning tricks, to eventually hitting rock bottom, beaten all to hell in the middle of an alleyway. The first few minutes were perhaps the most enjoyable sequence of the episode, which opened to a frantic and eventful pace. ("We have a rival gang? I hate them!") Quick one-liners and a barrage of high-speed shenanigans turned Bender's day out into one of the best opening acts of the season.

Unfortunately, the identity crisis that followed jarringly switched to a snail's pace. Watching Bender trudge through the gloomy robot home world really pumped the breaks on what felt like a promising jumping-off point.

That's not to say these scenes didn't have their moments. The Robot Elders' perpetual silencing of one another was a strong bit -- funny enough to give their otherwise pointless conversation with Bender some momentum. However, Bender's subsequent stint as a robot monk was somewhat less entertaining.

The story started to pick back up again upon the discovery of the coveted free will unit. Fry, Leela and Bender's infiltration of Mom Corp. had a few nice sight gags, and Bender's confrontation with the Professor at the end was a clever, roundabout way to bring the arc back to Planet Express. ("Thanks to you, I went on a soul-searching journey. I hate those!")

Overall, though, aside from the first seven minutes, this was a fairly uninspired arc for Bender, the likes of which we've seen on numerous occasions in previous seasons. The episode definitely had a few standout moments early on -- and even throughout, it was pleasant enough -- but considering the intriguing setup, I think the rest of Bender's trek deserved an equally riveting course of events.

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love on Twitter and IGN.


Source : ign[dot]com

Tuesday, August 7, 2012

The Hobbit Will Get Limited Release in 48-Frames

Warner Bros. will reportedly only give a limited release to the much talked-about 48 frames-per-second (aka high-frame-rate) version of The Hobbit: An Unexpected Journey when it opens December 14, perhaps skipping some major metropolitan markets altogether.

"People who have seen much of the film in 48 frames-per-second 3D tell Variety the picture now looks vastly better than the test footage shown this April at CinemaCon, which had not yet undergone post-production polishing and got a mixed reception from exhibitors," according to Variety.

"But the studio still wants to protect the format by going into a limited release for the HFR version, hoping to test the marketplace and expand the HFR release for the second and third installments -- provided auds are enthusiastic. As of now, there are still no theaters ready for HFR projection, though some require only a software upgrade that will be ready in September. Warners is satisfied with the pace of efforts to ready theaters for HFR."


Source : ign[dot]com