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Showing posts with label konami. Show all posts
Showing posts with label konami. Show all posts

Thursday, October 4, 2012

Castlevania: Symphony of the Night is PSN-Bound

Konami has revealed it will resurrect Castlevania: Symphony of the Night via PlayStation Network.

The 2D side-scroller was originally released in 1997 and was the first game in the series to offer an open-world level design and RPG elements. The game places you in control of Alucard as he tries to hunt down his vampiric nemesis, Dracula, using both spells and swords.

The game will be available in Europe from October 10 for £10.99. We've reached out to Konami for details about an American release and will update the story when we know more.

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Castlevania: Symphony of the Night is PSN-Bound

Konami has revealed it will resurrect Castlevania: Symphony of the Night via PlayStation Network.

The 2D side-scroller was originally released in 1997 and was the first game in the series to offer an open-world level design and RPG elements. The game places you in control of Alucard as he tries to hunt down his vampiric nemesis, Dracula, using both spells and swords.

The game will be available in Europe from October 10 for £10.99. We've reached out to Konami for details about an American release and will update the story when we know more.

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Thursday, September 27, 2012

Metal Gear Rising and ZOE HD Collector's Editions Revealed

Konami has revealed Collector's Editions for both Metal Gear Rising: Revengeance and Zone of the Enders HD Collection at its San Francisco Gamer's Night.

The Metal Gear Rising Collector's Edition will include the game, the soundtrack and a "High Frequency Plasma Lamp" with a replica of Raiden's blade embedded in it.

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The Zone of the Enders Collector's Edition will feature the game, the soundtrack and a special 100-page art book.

Prices for the Collector's Editions were not revealed.


Source : ign[dot]com

Wednesday, September 12, 2012

New Little King's Story Vita Release Date

If you're anxious to try New Little King's Story on PlayStation Vita, the wait just got shorter. Konami says that the "action adventure title" will be downloadable October 2nd in North America and South America. No UK or AU dates were announced.

"New Little King's Story follows players as they assume the role of King Corobo, tasked with reclaiming his kingdom from the Devil King, 'The Nightmare,' " Konami said in a release. "Players will experience an incredible journey as they visit seven different kingdoms and battle against evil dark lords that have captured the royal princesses. As King, gamers will need to lead their Royal Guard in every grand battle, and plan attacks wisely as they grow their populations and broaden their territories."

The original Litle King's Story debuted on the Wii in 2009. The Vita version touts "upgraded 2D and 3D visuals, and utilizes intuitive touch controls, including the PlayStation Vita system rear touch pad. Players can also enjoy a myriad of newly added online features including downloadable content, item combining co-operative play, and online leaderboards."

Are you planning on downloading New Little King's Story? Let us know in the comments below and look for the review on IGN.

Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


Source : ign[dot]com

Metal Gear Rising on 360 Cancelled in Japan, Still on for West

The Xbox 360 version of Metal Gear Rising: Revengeance will still release in Western Markets, despite it being cancelled in Japan.

Konami announced this morning that the version of Platinum Games' upcoming hack 'n' slash planned for Microsoft's console in Japan had been canned, though no reason for the decision was given.

A statement given to IGN though confirms that this will have no impact on the game's Western release. It reads, "Metal Gear Rising Revengeance for Xbox 360 and PS3 will be released in the West as planned in February 2013."

While we can only speculate why the game was cancelled in Japan, it's probably due to the fact that the Xbox 360 isn't as well established as the PS3 over there, and is unlikely to be due to any performance issues pertaining to the game on Microsoft's console.

Metal Gear Rising: Revengeance will be released on February 19 in America and February 21 in Europe on PS3 and Xbox 360. A PC version was originally planned, but later cancelled.

Luke Karmali is IGN's UK Editorial Assistant and personally prefers the Raiden from Mortal Kombat. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Monday, September 3, 2012

Metal Gear Solid: How to Get the Movie Right

After years of false starts, that most movie-ish of video games is finally coming to the big screen.

An announcement at Konami's Metal Gear 25th Anniversary confirmed that Columbia Pictures are committed – with the help of superhero movie producer de jour Avi Arad - to bringing the adventures of Solid Snake and his cardboard box to life.

But with over 20 games, some truly bonkers plots, and creator Hideo Kojima's notoriously complex vision to choose from, it's going to be a tough job creating a coherent action flick that lives up to the bad-assery of its material.

Which is where we come in. This is how you make a Metal Gear Solid Movie….

Story

Think back to a time before girlyboy emo protagonists, homoerotic vampire sword fights, and the clunkiest dialogue this side of Darth Vader's "I don't like sand" chat-up line (see: Raiden's Metal Gear Solid 4 whineathon about how it rained on the day he was born), and the Metal Gear series was relatively straight-forward.

If you're attempting to introduce a whole new audience to the franchise (while still staying true to the original fans), you're going to have to strip all that back to focus on a solid, coherent and simple story - which is why Hollywood should use the original Metal Gear Solid as its key inspiration.

Even to this day, it stands strong as one of the best action games ever, and that's down to Kojima's then-uncluttered storytelling and artistic vision.

When a genetically enhanced renegade special forces unit, FOXHOUND, takes over a remote Alaskan island - with the nuke-wielding mech robot Metal Gear Rex hiding on it - it's down to cigar-smokin', box-lovin', grizzled secret soldier Solid Snake to save the day.

Not only is every hero and villain immediately iconic, but the character and stunt design lends itself to a series of set-pieces that would be just as ace on the big screen as they were originally - snow-covered sniper shootouts, tank fights, helicopter attacks, super-fast sword-wielding ninjas, and a blockbuster finale featuring giant mech attacks and a stunt-filled jeep chase.

Throw in plot twists galore, a pseudo love interest, and the whole brother vs brother/clone angle, and you've got a plot that straddles the line between Hollywood action blockbuster and loopy, sci-fi riddled ridiculousness with surprising panache.

Director

Much as we love him, even the most diehard of Metal Gear fans would admit that while his vision has made the video game series what it is today, handing creator Hideo Kojima the directorial keys would be a cinematic disaster.

Sure, everyone likes to joke about how each successive MGS is more an ever-lengthening interactive movie than a proper game, but just think about this; while he may be able to brainstorm (crazy) genius plot twists and stylish action sequences, it also takes him around 72 hours' worth of cutscenes to tell a story.

So where does that leave us? Kojima's expressed interest in Christopher Nolan taking the reigns, and considering that Christian Bale was once being lined up to play Solid Snake, that seems like an easy - if entirely improbable - win.

A more realistic, if potentially polarising choice, would be The Wachowskis. Erratic quality aside, they'd nail MGS' array of incredible action set-pieces, and they certainly enjoy tinkering in tales focusing on morally-bleak, sci-fi skewed worlds.

And if you want to go really left-field, then how about Clint Eastwood? This is a man who's more than a little familiar with grizzled, super-macho 'me against the world' heroes, and his increasing descent into grumpy old man OAP age could imbue Snake and his bleak future with a worldly, reflective and very dry sensibility.

Crazy as it sounds, he even makes more sense than your generic portents of directorial doom Paul W. S. Anderson and Michael Bay, as whoever steers the good ship MGS will have to appreciate that it's a genre more inherently focused on stealth than kabloomy SFX.

Cast

Fans of the series are already lobbying for long-term voice actor and screenwriter David Hayter for the role of Snake. Seeing as he's voiced the character for the last 14 years, and has already written an unconnected script for a MGS movie, it makes sense.

But it's one thing voicing and another thing physically embodying an action star. We're going to go ahead and ignore the nightmare of a possibility that Hollywood could opt for a young, muscled lunkhead to fill the title role, and hope instead that they focus on someone a little more battleworn.

Get rid of his Yorkshire accent, and Sean Bean would be a pretty good visual and actorly fit, while Liam Neeson also possesses just the right level of gnarled, weathered batteredness to fit the part.

If they do decide to go a little younger, then a bestubbled Michael Fassbender could pull if off (and would have had prior video game movie success - we hope - with Assassin's Creed). Then there's Josh Holloway - a man who can woo an audience with even the slimmest of screentime (Mission Impossible: Ghost Protocol), and who could double as Solid's long, blond-haired cloney nemesis Liquid with ease.

Elsewhere, we'd love to see Sean Connery come out of retirement for a turn as gunslinging Revolver Ocelot, Karen Gillen flying the action ginger flag as Meryl Silverburgh, Scarlett Johansson as Sniper Wolf, and nerd-done-good Fran Kranz as Otacon.

Video Game Nods

While plot, character development and proper actorly types are all well, good and important to a MGS movie's success, there'd be uproar if some distinctly iconic, and fanboy pleasing odes to the video games weren't included.

If the finished product doesn't have Snake sneaking around in a cardboard box, giant mecha robots, some sneaking through airvents, infra-red goggles, the Alert Mode (!) sound, codec conversations galore and - of course - someone melodramatically screaming SNAAAAAAAAAKE whenever they can't get hold of him, then they're going to have a hard job winning the fans - and us - over.


Source : ign[dot]com

Thursday, August 30, 2012

Metal Gear Solid: Ground Zeroes Unveiled

It seems the Metal Gear game fans have been waiting for has been finally announced at Konami's Metal Gear 25th Anniversary event: Metal Gear Solid: Ground Zeroes.

Moments after attendees began to report on Twitter that they had just seen something they were not permitted to post about, several guests at the event begun posting references to the new game on Twitter. Many of these posts were hastily deleted within minutes, but according to attendees Metal Gear Solid: Ground Zeroes is an open-world game and was reportedly demoed on current-gen PC.

The game is running on the new FOX Engine and has left attendees amazed.

It is not known when Konami will reveal the Ground Zeroes to the rest of the world.

Earlier this week, during the latest Kojima Productions podcast, Kojima Productions' Chris Johns claimed announcements made at the Metal Gear 25th Anniversary event would "shake" the industry.


Source : ign[dot]com

Wednesday, August 29, 2012

Metal Gear Solid Social Ops for Smartphones Revealed

A new Metal Gear title for smartphones has been announced at Konami's Metal Gear 25th Anniversary event this evening.

Social Ops for GREE, a leading mobile social gaming network worldwide, is being built with the Unity Engine and is fully 3D.

GREE CEO Yoshikazu Tanaka was on hand to announce the game himself and confirmed a worldwide release, as reported by andriasang.com.

It's due in fall/winter in Japan and will playable at this year's Tokyo Game Show.


Source : ign[dot]com

Metal Gear Movie Announced

A Metal Gear movie has been announced at Konami's Metal Gear 25th Anniversary event, in association with Columbia Pictures.

Avi Arad (X-Men, Iron Man, The Amazing Spider-Man) will be producing and was on stage at the event.

"For many years I fought to bring comics to theaters - and video games are the comics of today," Arad said.

There are no further details at this point.

2012 marks the 25th Anniversary of the Metal Gear series; the 'Tactical Espionage Action' series was first launched on MSX back in 1987.


Source : ign[dot]com

Monday, August 27, 2012

PES 2013 Adds Licensed Brazilian Teams for the First Time

Konami has officially announced a new licensing agreement that will bring 20 teams from across Brazil to the Pro Evolution Soccer series for the first time.

Some of the region's most prestigious football clubs, including Flamengo, Corinthians, Sao Paolo FC, Palmerias and Santos, will now feature in Pro Evolution Soccer 2013.

"The Latin American region, particularly Brazil, continues to grow tremendously for us, so it's important we bring teams and licenses from this region," said Erik Bladinieres, Director of Latin America for Konami. "Bringing in these teams from Brazil, along with the Copa Libertadores license, makes PES 2013 the most authentic soccer experience available in the market."

The full list of teams includes: Flamengo, Corinthians, São Paulo, Santos, Portuguesa, Internacional, Palmeiras, Fluminense, Ponte Preta, Coritiba, Grêmio, Vasco, Atlético Mieiro, Bahia, Atlético Goianiense, Sport, Figueirense, Náutico, Botafogo, and Cruzeiro.


Source : ign[dot]com

Friday, August 3, 2012

Konami Employee Wins Gold Medal at Olympics

Have you been watching the Olympics? Here’s something you might not know about the gold medal winner in men’s individual all-around gymnastics: he works for Konami. Uchimara is an employee of Konami Sports & Life Co., a subsidiary of Konami that aims at “providing you an enjoyable and valuable time within your daily life through health and fitness,” according to message from the program’s representative director.

A post on Konami’s official site explains that Uchimara is one of three Konami employees who competed in the Olympics representing Japan, joining Koji Yamamuro and Yusuke Tanaka in gymnastics and Takuro Fujii in swimming. “Konami Sports & Life Co., Ltd. would like to congratulate Uchimura on this great accomplishment, and extend appreciation to his many supporters and fans,” the blog post reads. “Konami will continue to aid in the further development and popularization of sports.”

You can watch Uchimara's performance at the Olympics below:

Konami, of course, is famous for developing Metal Gear Solid in addition to Castlevania, Dance Dance Revolution and many more. More recently, Konami has been exploring social gaming partnerships in addition to expanding the company through ventures like Konami Sports & Life. The publisher’s upcoming slate includes Metal Gear Rising Revengeance and Castlevania: Lords of Shadow - Mirror of Fate.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Tuesday, July 24, 2012

Konami Recruiting for New London Studio




Konami is recruiting staff for a new dedicated PES production studio based in London.








We are looking for a number of creative people who can help us elevate PES to whole new levels.





The satellite office will work alongside the company's main studio in Tokyo to try and capture local football culture and keep the Pro Evo series fresh and exciting. Interested parties will be invited to apply to apply for posts at the Games Developers Conference, which will take place in Cologne between August 13 and 14.


Konami president Shinji Hirano said, "We are looking for a number of creative people who can help us elevate PES to whole new levels. As part of Konami’s commitment to ensuring PES captures the majesty of European football, we are looking for people to help capture the very essence of the beautiful game and bring it to life.


"We look forward to meeting interested parties at GDC Europe."


Anyone wanting to apply should drop their CV and applications off at Booth #165 at GDC Europe 2012. Pro Evolution Soccer 2013 is due out later this year, with an official European demo available from tomorrow.












Luke Karmali is IGN's UK Editorial Assistant.  You too can revel in mediocrity by following him on IGN and on Twitter.



Source : ign[dot]com