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Showing posts with label september. Show all posts
Showing posts with label september. Show all posts

Thursday, November 8, 2012

Countdown to Wii U: What Excites Us About Wii U's eShop

Lucas' Note: I originally wrote this piece in the wake of September's Wii U release date confirmation, to help me sort through my thoughts on just which games I wanted to buy alongside my new Wii U on Launch Day. Now that we're 10 days away, I still haven't fully decided. But this list may help remind you all to factor the download-only eShop games into your decision-making, so we're bringing it back for an encore appearance as part of our Countdown to Wii U article series. We kicked off this set of features two days ago with The Platformers We Can't Wait to Play, then kept things rolling yesterday with The Excellent Wii U Action Lineup. Now, once again, please enjoy What Excites Us About Wii U's eShop:

I'm in a classic conundrum. I've got my Wii U pre-order taken care of, so I'm assured that the system itself will be mine as soon as it launches – no problem there. But now I've got to decide which of the many launch titles I'm going to get too. ZombiU? Scribblenauts Unlimited? Tank! Tank! Tank!? The options are already overwhelming my mind and wallet, and I'm worried that I might miss out on beating the crowd and bringing home a critical game if I don't decide soon and get those pre-orders in place as well.

In the middle of this mental chaos, though, I am experiencing some comfort – because not every Wii U launch title will be available in those brick-and-mortar stores. I won't have to fight off any other gamers or put any pre-order money down for these games, because inventory never runs out for them. And I won't even have to go outside to get them.

I speak, of course, of the Wii U's eShop games.

These download-only options have been overshadowed in the talk about Wii U's launch so far, and that's understandable – most people, like me, are still focused on the physical and what they need to do to get their hands tangibly on the games they want to play. But Nintendo is positioning the new console's new eShop to be live and active on Day 1, right alongside all that real-world chaos. And there should be enough digital goodness immediately available that, if you wanted to, you could ignore those discs entirely and just enjoy the eShop-only choices.

(Nintendo has also announced a plan to offer retail titles like New Super Mario Bros. U in eShop download form as well, so it's possible that all those same disc-media games will be available digitally too. But for the purpose of this article, we're focused on just eShop exclusives – games that will only be available by download alone.)

All set? Alright, let's dive in. Here are 10 Wii U eShop titles to be looking out for in the new system's "launch window."

Mutant Mudds Deluxe

Just announced this past Thursday during the Wii U Preview Event, Mutant Mudds Deluxe is an upgraded port of the 3DS eShop hit, Mutant Mudds. Developed and published by Renegade Kid (the makers of Dementium: The Ward, Moon and ATV Wild Ride, among others), Mutant Mudds is a retro-styled platforming challenge that demands an exacting degree of precision – you've got to be nearly pixel-perfect if you're going to earn a 100% completion rate in this quest to rid the Earth of an army of invading mud monsters.

Fans of this game are suckers for a challenge, though, so even after finishing the tough-as-nails set of stages found in the original 3DS download, they demanded more. Renegade Kid delivered, developing a new set of 20 extra-challenging "Grannie Edition" levels where our hero Max sits on the sidelines and his energetic grandma grabs the jetpack and water cannon to blast the Mudds herself. Those new levels are set to be delivered to the 3DS game as a free update in the near future, and they'll be integrated from the beginning in Wii U's Mutant Mudds Deluxe.

But Deluxe won't stop there. Renegade Kid's Jools Watsham has confirmed that this new edition of the game will include even more new content that will be unique to Wii U, and that anyone concerned about how the portable game's visuals will translate to the big screen shouldn't be worried. "We're paying special attention to making sure the 16:9 display of the Wii U is taken advantage of while making sure the pixels are super crisp and delicious for those who have HDTVs," he said. Sounds good to us.

Mighty Switch Force! HD

Another 3DS eShop hit that will be making the transition to the new home console is WayForward's Mighty Switch Force! – though it's taking the opposite approach in adapting its visuals for the big screen. Whereas Mutant Mudds will focus on preserving pixel precision in its translation, Mighty Switch Force! is having each and every one of its visual elements redrawn by hand. It will arrive on Wii U as Mighty Switch Force! HD.

The new graphics promise to make intergalactic police officer Patricia Wagon look more like she's a comic book character come to life, making her – and her enemies, the Hooligan Sisters – appear as more in line with their original concept art. Anyone who played the magical A Boy & His Blob remake on the Wii already knows what wonders WayForward can work with 2D art on a home console, and it's great that the Nintendo canvas they'll be painting on now finally supports high-definition resolutions.

The original Mighty Switch Force! had some extra levels added as a free update after its launch in the 3DS eShop too, and this new Wii U version will include those – along with some Wii U GamePad functionality, like seeing a map displayed in your hands or being able to play the game entirely on the Pad, if you choose. There may also be some extra Wii U-only content added as well, but we'll have to wait until a little bit closer to launch to know that for sure.

Little Inferno

Now that we're at the end of the road for the original Wii, it's probably safe to say that its original download games service, WiiWare, didn't exactly set the world on fire. There were a handful of must-have hits spread out over the years, but most of the time it was safe to ignore the Wii Shop's wares. The biggest exception to that rule? World of Goo, a download-only Wii title that was so good we awarded it the overall Game of the Year award back in 2008.

Now, World of Goo's spiritual successor is on the way. Little Inferno is being developed by one of Goo's creators in partnership with one of the creators of Henry Hatsworth & The Puzzling Adventure, and that new combination of indie talent is setting out to set the world on fire – literally, this time. Little Inferno builds its gameplay on a mechanic of burning objects and interacting with them as the flames engulf them, all the way echoing the same kind of darkly comedic tone that defined World of Goo's world gone bad.

Few specifics are known about Little Inferno beyond that general description, though, as Tomorrow Corporation is hoping to keep as many details about it obscured as possible in order to preserve the mystery and sense of discovery for players' first playthroughs of it. (So it sounds like there will be much more to it than just burning things.) Check out its teaser trailer below and start trying to solve the mystery yourself:

Toki Tori 2

Speaking of excellent games of Nintendo systems past, we can never miss the opportunity to trot Two Tribes' Toki Tori back out into the spotlight. This brilliant little platformer/puzzler was cursed with a release on the Game Boy Color so late into the life cycle of that portable that almost no one paid attention to it – the Game Boy Advance had already been released months earlier, and most Nintendo gamers had moved on.

The game then had a second chance to shine thanks to a WiiWare port a couple of years ago, but we've already established that WiiWare never really did a great job of drawing attention to itself either.

Which is why we're so excited about the potential for Toki Tori 2. We encourage you to go back and check out the original if you missed it – it just got an encore release through the 3DS eShop, making it easier to find than ever before – but even gamers who've still been unable to introduce themselves to the little yellow chick's original adventure can get in on the ground floor with his second. Toki Tori 2 has the best release date possible for getting itself noticed on Wii U – Day 1 – and as an all-new adventure with all-new puzzles, every fan new and old should be planning an instant purchase the minute their new Wii U machines grab onto the nearest Wi-Fi signal.

Trine 2: Director's Cut

Nintendo has offered a lot of great options for gamers looking for engaging local co-op experiences these past several years, and the Wii U will keep that trend moving forward with titles like Nintendo Land, New Super Mario Bros. U and Rayman Legends. If you happen to be looking for a specifically three-player adventure, though, and would like something a little more mature in tone than those other, more cartoony options, you've got to check out Trine 2: Director's Cut.

Trine 2 brings together three classic fantasy characters types – a wizard, a thief and a fighter – and forces them to work as one cohesive unit. If you play it alone, you'll swap between the three characters on the fly and use their unique abilities – like the fighter's power to bash through walls – to progress through the game world. If you toss a couple of Wiimotes to two of your buddies and take on the game as a trio, though, all three of you will have defined, individual roles to play.

Trine 2 first launched late last year and earned huge praise in our review of its PC and Xbox Live Arcade versions – 9s out of 10s. The "Director's Cut" subtitle and a extra year of polish promise an even better experience than that on Wii U too, so stay tuned for more on this one.


Source : ign[dot]com

Thursday, October 11, 2012

Madden, Borderlands 2 Lead U.S. Sales for September

The NPD Group has revealed the top ten best-selling games in the United States for the month of September.

The best-selling titles for the period between August 26th and September 29th are:

  1. Madden NFL 13 (360, PS3, Wii, PSV)
  2. Borderlands 2 (360, PS3, PC)**
  3. FIFA Soccer 13 (360, PS3, PSV, Wii, 3DS, PSP)
  4. New Super Mario Bros. 2 (3DS)
  5. Guild Wars 2 (PC)**
  6. NHL 13 (360, PS3)**
  7. World of Warcraft: Mists of Pandaria (PC)**
  8. NCAA Football 13 (360, PS3)
  9. Lego Batman 2: DC Super Heroes (Wii, 360, NDS, PS3, 3DS, PSV, PC)
  10. Battlefield 3 (360, PS3, PC)**

**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)

According to NPD analyst Liam Callahan, Madden sold 11% more units in its first month than Madden NFL 12, representing “the best month one performance at retail for a Madden title ever.” Borderlands 2, meanwhile, was up 234% over the launch of the original Borderlands in 2009.

“Although a stronger slate of content was released to market as compared to recent past months, weak comparisons to titles like Gears of War 3 and Dead Island from last September led to an overall decrease of 13% as compared to September 2011,” Callahan wrote. “When looking past the top-selling game for the month in each of the two comparison months, the remaining top 10 titles sold through 18% fewer units than they did last year. While year-over-year declines are present in video game software, we are seeing momentum leading up to the holidays when looking at August sales compared to September, which were up 67% on an average sales-per-week basis.”

Callahan notes that EA has five of the top 10 titles this month. Four come from EA Sports, continuing its massive string of success this month. Callahan adds that PC games are up 12% year-to-date through September thanks to strong launches like Guild Wars 2, Diablo III and Mists of Pandaria, softening the decline of sales this month. Overall, “video game sales alone were down 18%.”

Callahan notes that eight of the top 10 accessory items this month were character packs from Skylanders Spyro’s Adventure or digital point and subscription cards. “These types of accessories are helping offset the losses from accessories linked to hardware sales such as gamepads,” Callahan said.

On the hardware front, Callahan reports that hardware sales are up compared to last month for DS, 3DS, PlayStation 3, Vita and 360. Callahan suggests that this “points to momentum heading into the holiday season,” and that Wii U “has the potential to reinvigorate retail sales of hardware” when it launches next month.

Nintendo reports that 3DS software sales increased by 89% compared to the same month in 2011. New Super Mario Bros. 2 sold more than 295,000 units in September, and Mario Kart 7, Star Fox 64 3D, Kid Icarus: Uprising and The Legend of Zelda: Ocarina of Time 3D “all saw sales increases compared to last month.” Nintendo also notes that Super Mario 64 DS has now sold more than five million units in the United States, making it the third DS game to pass the milestone (New Super Mario Bros. has sold 10.6 million and Mario Kart DS has sold 8.5 million).

According to Microsoft, 270,000 Xbox 360 systems were sold in September, giving the system a “49% share of current-generation console sales” in the United States and marking its “21st consecutive month as the top-selling current-generation console in the U.S.” Microsoft adds that more than $380 million was spent in September on Xbox 360 hardware, software and accessories.

This story will be updated once Sony provides IGN with a statement.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following @garfep on Twitter or garfep on IGN.


Source : ign[dot]com

Madden, Borderlands Lead U.S. Sales for September

The NPD Group has revealed the top ten best-selling games in the United States for the month of September.

The best-selling titles for the period between August 26th and September 29th are:

Madden NFL 13 (360, PS3, Wii, PSV) Borderlands 2 (360, PS3, PC)** FIFA Soccer 13 (360, PS3, PSV, Wii, 3DS, PSP) New Super Mario Bros. 2 (3DS) Guild Wars 2 (PC)** NHL 13 (360, PS3)** World of Warcraft: Mists of Pandaria (PC)** NCAA Football 13 (360, PS3) Lego Batman 2: DC Super Heroes (Wii, 360, NDS, PS3, 3DS, PSV, PC) Battlefield 3 (360, PS3, PC)**

**(includes CE, GOTY editions, bundles, etc. but not those bundled with hardware)

Developing story…

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following @garfep on Twitter or garfep on IGN.


Source : ign[dot]com

Sunday, September 30, 2012

Hotel Transylvania, Looper Top the Weekend Box Office

It was a record-breaking weekend at the domestic box office as Hotel Transylvania dethroned Sweet Home Alabama as the best-ever September opening. It's also the biggest opening to date for a Sony Pictures Animation film. The acclaimed sci-fi thriller Looper also had a strong debut with a second place finish.

Fellow new release Won't Back Down flopped in 10th place, while fanboy fave Dredd 3D fell out of the Top 10 after just one week in cinemas.

Here are the weekend estimates via Rentrak:

  1. Hotel Transylvania $43 million
  2. Looper $21.2 million
  3. End of Watch $8 million
  4. Trouble With The Curve $7.5 million
  5. House at the End of the Street $7.2 million
  6. Pitch Perfect $5.2 million
  7. Finding Nemo 3D $4.1 million
  8. Resident Evil: Retribution 3D $3 million
  9. The Master $2.7 million
  10. Won't Back Down $2.7 million

Source : ign[dot]com

Friday, September 28, 2012

Saturday Morning Animation: New Teenage Mutant Ninja Turtles, Clone Wars, Green Lantern and Young Justice Premiere-Mania

When we were preparing our full Fall TV Preview, I realized that the morning of Saturday, September 29th was a rather notable one for animation. Several geek-friendly series, all based on comic books and films, are premiering for new seasons in a single morning - and in one case, making their series premiere.

So consider this your heads up, and remember, all of these shows are coming at you within a couple of hours Saturday, September 29th!

Star Wars: The Clone Wars

Network: Cartoon Network

Time: 9:30am ET/PT

The Clone Wars is back for Season 5 on Saturday, on the heels of the big return of Darth Maul at the end of Season 4. Unlike most Clone Wars seasons, the premiere will deal directly with what occurred in the finale, with Maul and his brother Savage Opress front and center. Later this season, look for more big events involving Maul, Death Watch and Darth Sidious.

Check out our interview with the voice of Maul, Sam Witwer and check out our Rewind Theater for the epic Season 5 trailer below.

Green Lantern: The Animated Series

Network: Cartoon Network

Time: 10:00am ET/PT

Some are calling this Season 2, some the second half of Season 1, but either way, the return of Green Lantern: The Animated series begins a new chapter for the show. With the threat of the Red Lanterns over, Hal Jordan returns to Earth, bringing a new threat into play – the Manhunters. The premiere introduces a notable character from the comics, none other than the ever-abrasive Guy Gardner (voiced by former Batman, Diedrich Bader).

In the clip below, you can get a taste of what the meeting between Hal and Guy is like.

Young Justice: Invasion

Network: Cartoon Network

Time: 10:30am ET/PT

While not technically a season premiere, it’s been a long, nearly four-month break between new episodes for Young Justice, which resumes its Invasion storyline on Saturday. The premiere will deal with the very trippy circumstances involving Roy Harper, AKA Speedy and Red Arrow – and the fact that there are two Roys running around right now! Check out a clip from this week’s episode, “Satisfaction”

Teenage Mutant Ninja Turtles

Network: Nickelodeon

Time: 11am ET/PT

After that trio of season premieres on Cartoon Network, a brand new series makes it debut on Nickelodeon, with the latest adaption of Kevin Eastman and Peter Laird’s amazingly durable creation. The new TMNT features the voices of Jason Biggs as Leonardo, Sean Astin as Raphael, Greg Cipes as Michelangelo, Rob Paulsen (the voice of Raphael in the 1980s animated TMNT) and Mae Whitman as April O’Neil – here reinterpreted as a teenager herself. The producers say they are looking to make a very fun show for all ages, while also remembering to stress the Teenage and Ninja aspects the title promises.

Check out our interview with Mae Whitman about the series.


Source : ign[dot]com

Tuesday, September 25, 2012

Looper: Joe Vs Joe Mission

In the run up to the release of the awesome sci-fi thriller Looper starring Joseph Gordon-Levitt and Bruce Willis on Friday September 28, the filmmakers are giving you the chance to become a real-life looper by joining a UK-wide online race.

There are ten online missions dotted around the internet, with exciting spot prizes up for grabs for completing each mission. Complete all ten missions and you'll be entered into a draw to win a iPhone 5 and the chance to interview director Rian Johnson!

To get involved all you need to do is sign up at JoeVsJoe.co.ukOnce your profile is created, players will receive updates on the official site, Facebook and Twitter, telling them where to go to unlock daily missions. Missions will be hidden on websites, Twitter, Facebook and in cinemas. By completing the missions and entering their answers in the Joe Vs Joe website, the trainee Loopers unlock and receive a fragment of a map that will eventually reveal the location of their other self.

IGN's Mission

When you're a young Looper like Joe (Joseph Gordon-Levitt), you get the girls, the cars and the money as standard - but you've got to keep your eye on the ball. Test your own smarts by watching the below trailer and tell us: What colour is the lampshade that levitates?

Visit www.JoeVsJoe.co.uk to input your answer now.

Entering this ninth mission today on IGN will give you the chance to win a Storm Blackout watch, but if you've entered every mission over the past nine days - and play the final task tomorrow, you could win an iPhone 5 PLUS the chance to interview Looper-director Rian Johnson. The Storm Blackout watch, which is water resistant to 50m, has super matte black links and lazer dial which changes colour under different lighting. This watch also has a 3D dial with edge to edge glass and STORM’S signature rotating disc date feature.

Full competition terms and conditions can be found at www.JoeVsJoe.co.uk 


Source : ign[dot]com

Monday, September 24, 2012

Dishonored IGN Livestream This Week

IGN has been excitedly following the progress of Dishonored since its announcement, but now you can see what all the fuss is about for yourself. This Wednesday (26 September) from 7.30pm BT (or 11.30am PT if you’re in North America, and 4.30am AEST Thursday 27 September if you’re in Australia) IGN and Bethesda will be showing off the Kaldwin’s Bridge level of the game, not once but twice, to demonstrate the countless different ways you can get through the game.

The livestream will be taking place at an event in central London and one of the game’s developers will be on hand to provide insight into the game. Then, directly after the playthrough, we’ll be linking up live with Arkane Studios president Raphaël Colantonio and co-creative director Harvey Smith for an exclusive question and answer session to find out more about Dishonored.

Of course, you’ll be able to catch it all on IGN – indeed, on this very page – so don’t forget to bookmark in preparation for Wednesday’s unveiling. And if you want to get involved, simply Tweet your question to @IGNUK using the hashtag #IGNDishonored.

See you Wednesday!


Source : ign[dot]com

Monday, September 17, 2012

How to Play Games, Win Friends and Influence People

It's September, which means the streets dance with the flutter of turning leaves, the sun dips quietly toward the night earlier and that guttural, paranoid fear of being back within the terrifying clutches of school has officially returned. Between the nightmare that is day to day academic judgment and the very feasible worry that you'll never live up to the lofty dreams and ambitions created by teachers, parental units and your own spiraling inertia as you careen towards the real world, where will you find the time to play video games?  Well luckily, you're young and the world isn't as tiny as you think it is. And growing up is tough! You have to do real things with your time, like go to IKEA and meet your significant other's parents every year when you screw things up with the last because they're like "why do you have a Super Mario action figure in your bedroom?" and you get really defensive and accidentally yell at them and they realizes they can do better. So many real world responsibilities!

But remember, you're not alone. In your school right now are a bunch of gamers just like you who can't wait to get home or head back to the dorms and play video games. And who can blame them? Back in high school and college, gaming was a great escape from what we thought was an all-consuming world of tests and lectures. So great that I gathered some of my friends here to reminisce about some of their favorite multiplayer gaming moments. These are the stories of friendship, of heroes working in unison or battling against each other for a greater cause: that video games are awesome and that school isn't. Here are the tales from IGN's vintage vaults. We hope you enjoy them, and if they're written terribly, maybe we should have paid more attention in school.

Ryan Clements, Features Editor - My sophomore year of college, I hungered for Devil May Cry 3 like a stumbling party-goer hungers for late-night burritos. Eager. Desperate. One of my best friends from down the hall, Hilario, wanted Gran Turismo 4 with the same level of anticipation. It had launched just a week or so earlier. We decided to make an event of our purchases. We carved out a huge chunk of time between classes and homework to play the games in my room. We would alternate between them in dizzying succession. We dubbed this great day in gaming history “Gran Devil Turismo May 4 Cry 3 Day.” After sitting patiently through a few laps in Gran Turismo 4, we switched to Dante and all his pizza-eating antics. We didn’t switch back for the next 24 hours. Hopefully Hilario forgives me.

Nic Vargus, IGN Tech Editor - After my high school friends had graduated and dispersed to colleges, jobs, and unemployment lines across the country, we pledged to meet up once a year over the only thing we had in common: sports. Just kidding, I mean video games, obviously. We called these rendezvous "H24," and every year we'd cart our original Xboxes, 30 bombs of Mountain Dew, and ethernet cables to my friend Mike's basement and play Halo 2 for 24 hours straight.

We did this every January 1st for years. I can't tell you how many absolutely epic games of Capture the Flag, Tower of Power, and Rumble Pit happened in those 24 hour segments, but I can tell you each year we rekindled our friendship over that game. While we don't still meet up and LAN each year, Xbox Live has made it so many of us have never lost contact.

Anthony Gallegos, PC Editor - It wasn’t uncommon for me and my friends to ditch class in high school so we could play Bushido Blade II. At the time we all had a mild obsession with Asian martial arts, so Bushido Blade scratched an itch most other fighting games didn’t with its one-hit kills. Of course fast food binges went hand-in-hand with these epic matches, and countless Taco Bell burritos fell alongside the bodies of our opponents. I still see the disc in my game binder now and again, but, just like a powerful doomsday weapon, I don’t pull it out lest I face the onslaught of burritos that comes with this awesome, often overlooked, fighter.

Ryan McCaffrey, Xbox Executive Editor - I roomed with my best friend for freshman year of college, and all we did when we didn’t live in the same tiny dorm room was play video games, so you can imagine how that first year of higher-education went. We had our respective high-end gaming PCs set up on opposite walls, so we sat back-to-back and did almost nothing but game…when we weren’t in class, of course (*cough*). Given that our freshman year was fall of 1998, a metric sh*t-ton of amazing games came out. We went one-on-one in Half-Life deathmatch (crossbow, how I love thee…) on a near-daily basis. We passed the controls back and forth playing Carmageddon II, laughing hysterically at each new pedestrian-exploding crash. It was an amazing time in my life…until the spring semester, when EverQuest released and took over my best friend’s soul. Still, if I had a time machine, I’d love to go back to that dorm room, just for a day. No responsibilities (uh, besides my studies, I mean…), just my best friend for life and round-the-clock video games.

Colin Campbell, Features Editor - Moosehead, the Lavers twins and me used to bunk off school to go down the launderette and smoke ciggies. I was running a nice little earner at the time, buying chocolate boxes from a clearing warehouse and selling them to other kids on the bus and to teachers outside the staff room. They were great ugly things with gaudy Victorian pictures of flowers. I guess it must have been around Mother's Day at the time, because I was marking up by 100%. Anyway, I had some spare cash so we played a bunch of Frogger and we smoked a lot of Benson & Hedges and we enjoyed it. In this way, I kept the Lavers twins from killing me, because they were naturally that way inclined, and Moosehead from killing himself, because only arcade games and fruit machines and maybe saveloy-and-chips kept him from the brink of despair. I suppose, on the downside, I avoided hearing about Chiang-Kai-Shek and plate tectonics for at least a decade, but, in retrospect, it was a good trade.

Mike Drucker, Lead Writer, IGN - When I was in high school, I really wanted to make video games, so I took a lot of computer programming classes. Luckily, those machines could run Quake 3 and Unreal Tournament so we learned absolutely nothing. None of us. Not a person. Thirty people and zero knowledge of programming. Oh, we could shoot each other in the face – we learned that just fine. And putting Bill Clinton and Simpsons characters in Quake 3? Yeah, we were on board. But when it came time to take the actual AP test for computer programming, we all opened our test books, stared at the questions, and then went outside to play kick ball. Because we knew nothing but how to slaughter each other on the virtual battlefield. And you know what? I never did learn programming. But our teacher was soon fired after that. I like to think it was because of that beautiful school year when he totally failed to do his job.

Brian Altano, Executive Editor of News & Features - During college I think I spent more time in Mario Kart 64's Block Fort than I did in the actual college parts of college. I've spent so much time in Block Fort that if Block Fort was a place on Foursquare I would be the Mayor of Block Fort if I ever used Foursquare. I spent so much time in Block Fort that if Block Fort had a phone number all of the numbers in Block Fort's phone number would be kind of worn out and yellowish on my phone from all the times I called up Block Fort like "YO, BLOCK FORT, LET'S HANG OUT!" I spent so much time in Block Fort that I can't even play multiplayer modes in other Mario Kart games because they're not as fun as playing in Block Fort.

Block Fort is like my one that got away. When I'm like 85 years old and I'm making the world's saddest whiskey face at a bar by myself and the young, lively bartender asks me what my one regret in life is, I'll say I wish I could have spent more time in Block Fort. Over the years the Block Fort multiplayer matches went from four players to three to two, to just me sitting alone in Block Fort remembering all of the good times, but that's the thing about Block Fort: it just totally encapsulates exactly what makes real life so great. Four equally colored, interconnected towers covered in banana peels and dead turtle shells populated by kart riding dinosaurs and stereotyped Italians under a ticking clock. Actually, that's nothing like real life, but Block Fort is still the most magical place in the world. Block Fort.

Casey Lynch, Editor-in-Chief -- Week nights during my college career were spent listening to Slayer and NOFX, playing Magic: The Gathering, and on the really good nights, assembling an army of friends and gear to play Doom deathmatch.  Saying “playing” Doom puts it mildly. Doom deathmatch  was my introduction to LAN parties, and by LAN parties, I mean kids stampeding into each other’s houses with a mess of cables, power strips, card tables and icy cold beverages, racking up frags and blowing each other to bits into the wee hours of the morning. This inevitably resulted in spirited but friendly yelling matches, and the occasional outrageous wager, but when we were hunched over in the flickering glow of our boxy CRT monitors, we were alive. I can’t tell you how many classes I missed the morning after Doom nights. Other than Halo LAN parties years later, no single gaming experience has come close to those early deathmatch days. I really miss it.

What games got you (or are still getting you) through school's most stressful days? Let us know in the comments below, and remember, no matter what you'll always be MY favorite commenter.

Brian Altano is IGN's Executive Editor of News & Features. Follow him on Twitter. He's really happy he doesn't have to go to school anymore.


Source : ign[dot]com

Friday, September 14, 2012

LittleBigPlanet Vita’s Street Date Broken

Tweets are currently raging around the ‘net concerning LittleBigPlanet Vita, and how its release date – September 25 in North America – has apparently been moved up. Whether or not this move has been authorized by Sony remains to be seen, but the game is currently in the hands of players well ahead of its release date.

On Twitter, users like MyVitaFeed have pictures of the game in their possession. Likewise, NKilburne has also posted a picture of his Vita’s screen playing the game. IGN reader Vargeth has also provided photographic proof. These copies were apparently purchased from various GameStop outlets.

We’ve also contacted two Bay Area GameStop stores inquiring about the game’s availability. One store said that they had no copies, but the other store verified that they have two copies left. It's unclear if the street date has been broken outside of North America, or by any other retailer domestically.

We reviewed LittleBigPlanet PS Vita earlier this week, and we loved it. Those looking for a new Vita game to play should certainly consider it.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : ign[dot]com

Nintendo Announces Wii U Showcase Tour

Nintendo has announced it'll be touring the Wii U around the UK to give gamers a chance to get hands-on with the title.

The tour will kick off on September 27 and visit a range of shopping centres, gaming expos and events across the UK before drawing to a close on January 6.

With the console due to launch in the UK on November 30, there's plenty of time for you to try out the console and decide whether it's what you're looking for. A range of titles will be available to try, including New Super Mario Bros. U, Nintendo Land and ZombiU.

Alongside this, there'll also be the chance to win prizes and try out upcoming Nintendo 3DS XL titles before they launch, including the latest Pokémon and Mario adventures.

The full list of tour dates is below:

  • Eurogamer Expo, London: 27 – 30 September
  • Braehead shopping centre, Glasgow: 11 – 14 October
  • Play Expo, Manchester: 13 – 14
  • Westfield, Derby: 18 – 21 October
  • MCM Expo, London: 26 – 28 October
  • Highcross Shopping Centre, Leicester: 1 – 4 November
  • The Bullring, Birmingham: 8 – 11 November
  • Westfield Stratford City, London: 15 – 18 November
  • Metro Centre, Newcastle: 22 – 25 November
  • Gadget Show Christmas, London: 30 November – 2 December
  • Westfield, London: 6 – 9 December
  • Centre: MK, Milton Keynes: 13 – 16 December
  • Arndale centre, Manchester: 3 – 6 January

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Tuesday, September 11, 2012

Win Big With Resident Evil Retribution

To celebrate the impending release of Resident Evil Retribution in UK cinemas on September 28th, we've put together the most incredible Resident Evil-themed prize for you to win. Up for grabs in this amazing bundle is:

  • 3D TV
  • Surround Sound System
  • Blu-ray bundle of the first four Resident Evil films (Resident Evil, Apocalypse, Extinction & Afterlife)
  • Sony PlayStation 3 160GB
  • Resident Evil 6 for PS3

HOW TO ENTER

To be in with a chance of bagging this incredible prize package simply head to the IGN Resident Evil Retribution microsite which you can find here:

http://uk-microsites.ign.com/residentevilretribution/

Watch the video intro from the star of the film Milla Jovovich and then click the orange button marked 'Enter' at the bottom of the screen. You need to submit your details before October 14, 2012 to be in with a chance of winning.

This competition is open to IGN readers in the UK, Hungary, Spain, Sweden and Portugal over the age of 18 only. Head to the competition page for full terms and conditions.


Source : ign[dot]com

Monday, September 10, 2012

First Look at the Trailer for Spielberg's Lincoln

Check out this preview of the new trailer for director Steven Spielberg's Lincoln. The trailer will debut during a Google+ Hangout on Thursday, September 13, 2012, at 4 p.m. PT, followed by a live chat with Spielberg and Lincoln cast member Joseph Gordon-Levitt:

Lincoln stars Daniel Day-Lewis, Sally Field, David Strathairn, Joseph Gordon-Levitt, James Spader, Hal Holbrook and Tommy Lee Jones. The movie opens in limited release November 9 and then expands into theaters November 16.


Source : ign[dot]com

Friday, September 7, 2012

World’s First eSports Congress Convening on September 21 in Valencia

World’s First eSports Congress Convening on September 21 in Valencia

DreamHack and Twitch invite video game industry luminaries to discuss the future of eSports

Valencia, Spain – September 6, 2012 - Valencia eSports Congress is hosting a one day event with video game industry leaders to discuss eSports development, media opportunities, and the rise of live streaming. DreamHack is organizing this landmark event while Twitch is sponsoring it and overseeing the streaming.

“DreamHack has a track record of working with all types of professional gaming leagues including ESL, CPL and will continue to do so in the future,” said Robert Ohlén, CEO of DreamHack. “Valencia eSports Congress will be a great way to bring more awareness to eSports and meet each other in real life.”

To bring awareness to the burgeoning eSports industry, DreamHack is partnering with Twitch, the leader in live online video game broadcasting.

"eSports has arrived as a major force in the video game and entertainment industries," said Kevin Lin, COO of Twitch. "There is a need for the entire eSports ecosystem to get together to discuss a host of pressing issues on the business side of the equation including advertising, infrastructure, competitive standards, video content and delivery and more. We're proud to be a part of it."

All panels will be moderated by industry veteran and renowned host and caster personality Paul ‘Redeye’ Chaloner. Some of the industry representatives include:

  • Alex Garfield - Team EG
  • Alex Lim - IeSF
  • Alexander Kokhanovskyy - Na’Vi
  • David Ting - IPL
  • Göran Hellgren - Telia Sonera
  • Ilja Rotelli - Blizzard
  • Kevin Lin - Twitch
  • Matthieu Dallon - ESWC
  • Michael O’Dell - Team Dignitas
  • Ralf Reichert - ESL
  • Robert Ohlén – DreamHack
  • Russell Pfister - NASL
  • Sam Matthews - Fnatic
  • Simon Whitcombe - CBS Interactive
  • Sundance DiGiovanni - Major League Gaming
  • Tomas Hermansson – DreamHack
  • Zvetan Dragulev - Own3d.TV

Team managers, event organizers and journalists are encouraged to apply to participate in the event. Interested parties should send an abbreviated resume and an explanation of why they should be part of the Congress using the contact form provided on our web site. We also have 250 seats in the Auditorium where you can attend to see the panel’s live. Tickets are currently available while supply lasts.

For more information about tickets and partnerships, visit: www.valenciaesportscongress.com.

About Twitch

Twitch (formerly TwitchTV) is the world’s leading video game broadcasting network where more than 20 million gamers gather every month to watch and interact around the games they love. Twitch’s proprietary video delivery platform and infrastructure form the backbone of a distribution network for leading video game broadcasters including pro players, tournaments, leagues, developers and gaming media organizations. Twitch is leading a revolution in gaming culture, turning gameplay into an immersive entertainment media experience. Learn more at http://twitch.tv.

About DreamHack

DreamHack is the World's Largest Computer Festival. DreamHack's roots and core is the LAN party, with the major events DreamHack Summer and Winter, where participants bring their own computers and connect to the Internet in a large local area network which basically BECOMES the Internet by sheer scale. DreamHack is also Sweden's first consumer-oriented trade show / event / festival for computer games, game consoles and computers. The events are a platform for tournaments in eSports, knowledge and creative competitions, concerts by famous music artists, lectures by game developers and much more. Learn more at http://www.dreamhack.se

###

Contact: Chase Access Communications for Twitch 415-810-0995 chase@accesspr.com


Source : ign[dot]com

Thursday, September 6, 2012

Reel Anime 2012 Kicks Off Next Week

Madman's Reel Anime 2012 festival is kicking off next week in cinemas across Australia. It runs from September 13 - 26 and features four fantastic-looking films. Here's some info from Madman for each:

From Up On Poppy Hill

Set in Yokohama, From Up On Poppy Hill is a high school love story that takes place in the year before the 1964 Tokyo Summer Olympics. As the country begins to pick itself up from the devastation of the Second World War, the new generation struggles to move towards a prosperous future whilst trying not to lose the essence of their past. The film’s rich and vibrant animation captures the entrancing beauty of Yokohama’s harbour and lush surrounding hillsides and, with a soundtrack that draws inspiration from the finest music of the time, perfectly captures the thrills of young romance and the hope of a new dawn.

From Up On Poppy Hill is directed by Goro Miyazaki and comes from the acclaimed Studio Ghibli. Look out for IGN's review in the next few days.

Wolf Children

When Hana falls in love, it feels like a fairy tale. She starts a family and produces two beautiful children – Yuki (Snow), a girl, and Ame (Rain), a boy. But the family harbours a secret – their father is a ‘Wolf-Man’, half human and half wolf, and has passed his affliction on to his children. The family try to reside discreetly in a quiet corner of the city, but their joyful life is shattered when their father passes away. To live peacefully, Hana must make the difficult decision to move Yuki and Ame to a small town and surround them with nature.

Wolf Children is directed by Mamoru Hosoda, who you no doubt know from The Girl Who Leapt Through Time and Summer Wars.

Berserk - The Egg of the King

An epic action-adventure tale set against a dark, European-inspired medieval fantasy world, Berserk – The Egg of the King follows the story of Guts, a lone mercenary renowned for his ferocity and unmatched in a fight – especially when armed with his imposing sword, a towering blade as tall as he. His destiny is to eventually become ‘The Black Swordsman’ and he will face untold horrors in battle.

In this first film from The Golden Age Arc trilogy, Guts’ actions in combat capture the attention of Griffith, leader of the mercenary group ‘The Band of the Hawk’. Griffith soon moves to recruit Guts into their ranks, but despite a slew of victories and successes, Guts begins to questions Griffith’s true purpose, whose ambition may lead them both to a horrible fate.

Based on Kentaro Miura’s bestselling manga series – which has sold over 30 million copies worldwide – Berserk: The Golden Age Arc trilogy takes the franchise into a bold and exciting new direction, with cutting-edge animation, intricately detailed swordplay and a gripping storyline.

Berserk - The Egg of the King is made by Studio 4°C, which is known for feature films such as Mind Games and Tekkonkinkreet. It also produced shorts for the Batman anthology Gotham Knight, Halo Legends and The Animatrix.

Children Who Chase Lost Voices

Having lived a lonely life ever since her father’s passing, Asuna spends her days listening to the otherworldly sounds of a crystal radio, left to her as a memento. Exploring the mountains near her home, Asuna is attacked by a strange beast. A mysterious stranger steps in to save her life, however their acquaintance is tragically cut short when the boy is killed. But when Asuna discovers a gateway to another world, she is overjoyed at the prospect of seeing him again. Alongside a band of friends who hold feelings of hope for their lost ones, Asuna undertakes a journey into a land of legends.

Children Who Chase Lost Voices is directed by Makoto Shinkai, the man responsible for the independently-produced Voices of a Distant Star, as well as The Place Promised in Our Early Days and 5 Centimeters per Second.

Reel Anime 2012 is coming to Sydney (Dendy Newtown), Melbourne (Cinema Nova), Brisbane (Dendy Portside), Canberra (Dendy Canberra), Adelaide (Palace Nova Eastend Cinemas), Avoca Beach (Avoca Beach Picture Theatre), Hobart (State Cinema) and Perth (Luna Leederville). For more information and session times, head to reelanime.com.


Source : ign[dot]com

Tuesday, September 4, 2012

Tekken Tag Tournament 2 Dances to a Different Tune

With Tekken Tag Tournament 2’s September console launch fast approaching, it seemed possible that game producer Katsuhiro Harada would have already emptied the contents of his closet marked ‘surprise’ and wouldn’t have much else to reveal at Gamescom 2012. Clearly, I underestimated Mr Harada, as there were many more in-depth details about its World Tekken Federation stat tracker to show off, in addition to a whole new mode called Tekken Tunes.

World Tekken Federation (which for the sake of all concerned is best not turned into an acronym) is most simply thought of as the beat ‘em-up equivalent of Call of Duty Elite and Battlefield Premium’s stat tracking services.

“World Tekken Federation is based on Tekken Net, which links the arcade machines in Asia, and we really wanted to incorporate that level of statistical data for console too,” Harada explains. “The presentation style is geared towards the western market who are perhaps more used to FPS’.”

World Tekken Federation is based on Tekken Net, which links the arcade machines in Asia, and we really wanted to incorporate that level of statistical data for console too.

The online service tracks the stats of all of a player’s online battles and looks to provide not only vanity stats (such as the expected win/loss ratio for each character, favourite tag combinations and overall rank) but also more useful metrics that can be studied to help improve performance.

For example, it’s possible to find out what percentage of throw attempts made by other players are successful against you, helping to highlight whether the throw break technique should be practiced. The average time of rounds won and lost is also tracked, with a short duration for unsuccessful rounds suggesting that while you’re strong on attack your defensive strategies need work.

These areas can then either be practiced in offline mode in the Fight Lab or, as Namco Bandai is hoping, in conjunction with other players. This co-operation will happen either passively: through viewing the World Tekken Federation profiles of top players and watching replays of bouts, or more proactively: with more advanced players helping to coach new players by identifying where their game is falling down and advising which areas should be improved.

Particularly altruistic players can even buddy-up with less skilled players via the World Tekken Federation’s team structure. The creation of a team will enable the stats of each member player to be tracked and fed into an overall team rating, as well as offering a breakdown of how each member contributes to the team’s overall status. Team creation also provides access to a group forum and the opportunity to create a team name and emblem and to set goals for its members. In theory, this could lead to creation of quasi-guilds, with a couple of lead players heading up a team of lesser-skilled, up-and-coming players, each of whom has their own personal stats recorded as well as how great a contribution they are making to the progress of the team.

It’s great for players to have the freedom to incorporate their own tracks. At the same time the quality of the original soundtrack is very high and I’m confident that players will come to realise that it’s the best music to fight to.

The ultimate goal of World Tekken Federation is to make the game more accessible by using the stats and feedback as a training aid while encouraging progression through the distribution of service-based achievements, which offer an additional carrot to those taking a lot of stick. Of course, it also provides the savants with an awful lot of stats to pore over and they may already be salivating at the notion of compiling such a comprehensive stack of numbers. However, pricing details and any potential additional perks of the service, such as early or free access to DLC, are being held back until the week of Tekken Tag Tournament 2’s launch and so it’s too early for less hardcore players to decide whether the price of admission will be worth the potential benefit that they’ll gain from it.

During the presentation, Harada also introduces the notion of Tekken Tunes. Quite simply a customisable music service, Tekken Tunes not only allows players to assign any of the in-game stage or background music tracks to whichever part of the game they wish, but also to import custom tracks from an external source to replace any of the existing music in the game. Ever wanted to bust digital heads to the soundtrack from The Sound of Music or your one, ill-advised attempt at karaoke? Well, now you can. In addition, long-term Tekken fans will be pleased to hear that music from older titles in the series will be made available via the PS Store and Marketplace to download and replace the new tracks.

“It’s great for players to have the freedom to incorporate their own tracks,” offers sound producer, Kanako Kakino, before adding with a smile, “At the same time the quality of the original soundtrack is very high and I’m confident that players will come to realise that it’s the best music to fight to.”

World Tekken Federation and Tekken Tunes bolster an already burgeoning feature list, including Fight Lab, Combot, numerous customisable options, 2 Vs 2, and 2 Vs 1, and allow Tekken Tag Tournament 2 to offer an embarrassment of riches when it launches on PS3 and 360 next month. Whether this is your first Tekken or your eighth, Harada and co are working hard to ensure that there’ll be something here to help you fight harder, better, faster and stronger.

Stace Harman is a freelance contributor to IGN and is convinced that zombies will one day inherit the Earth. You can follow him on Twitter.


Source : ign[dot]com

Friday, August 31, 2012

Torchlight 2 Gets a Release Date

Runic Games has announced that Torchlight II will release on Thursday September 20, 2012.

Company president Travis Baldree made the announcement on the official Torchlight II blog, meaning there's less than a month to go until the dungeon-crawling rival to Diablo III is available.

The official Release Date for Torchlight II is Thursday, September 20, 2012. Three weeks away!

"I don't think there's much else I could say that would interest you right now, so - the official Release Date for Torchlight II is Thursday, September 20, 2012. Three weeks away!" he said.

"We'll announce it 'more' officially and bigger tomorrow. You know first! Thank all of you for being an awesome and patient community, we look forward to getting this into your hands!"

Developed by the same creative masterminds behind Diablo I and II, the original Torchlight released in 2009 to positive reviews, though many criticised its lack of multiplayer support. As a result, the team have pursued peer-to-peer multiplayer for Torchlight II, and they plan to carry the knowledge derived from this experience with them as they begin work on the Torchlight MMO.

Torchlight II will be available both through Steam and in retail form in September.

Luke Karmali is IGN's UK Editorial Assistant and was obsessed with Diablo III for about a week. You too can revel in mediocrity by following him on IGN and on Twitter.


Source : ign[dot]com

Thursday, August 30, 2012

Layton vs. Ace Attorney, Monster Hunter 4 Playable at TGS 2012

PAX hasn't even started. September isn't even here. Yet we're already hearing about games that will be presented at the 2012 Tokyo Game Show. Of note so far - two major 3DS titles that have yet to be announced for localization outside of Japan. For the first time, Level-5's Professor Layton vs. Ace Attorney and Capcom's Monster Hunter 4 will be playable.

Andriasang has also reported on some basic statistics compiled by the show's organizers. No Wii U, Wii or DS content is scheduled to appear, but publishers have confirmed that 13 Nintendo 3DS games will be on display. That roster also includes Capcom's E.X. Troopers, an action game based on the hit Lost Planet franchise. Six Vita and five PSP titles are also confirmed to have a presence.

Keep in mind these listings don't include any titles that will be announced during or prior to the show. Additionally, Nintendo is preparing to unveil its Wii U launch plans during the month of September - it's likely details surrounding that platform's software will be unveiled then.

Tokyo Game Show 2012 takes place from September 20 through September 23. Stay tuned to IGN for all the latest on TGS.

Rich is an Executive Editor of IGN.com and the leader of IGN's Nintendo team. He also watches over all things WWE, Resident Evil, Assassin's Creed and much more. Follow him on Twitter, if you dare!


Source : ign[dot]com

Monday, August 27, 2012

Battlefield 3's Armored Kill Releasing September 4

Armored Kill, the large-scale, vehicle-focused muliplayer add-on for Battlefield 3, releases on PlayStation 3 September 4 for Battlefield Premium members. Xbox 360 and PC Premium members will get the expansion the following week on September 11.

Four new maps, five new vehicles, and a new game mode -- Tank Superiority, a chaotic capture-fest with one control-point -- come included in the Armored Kill add-on. If you're not a member of the paid service, Armored Kill will be available for download on September 18 for PS3 and September 25 on 360 and PC.

Armored Kill's claim to fame is the inclusion of the "biggest map in Battlefield history." This is the third map pack released under the Battlefield Premium banner, with Aftermath coming soon. If you're not currently a member, EA is looking to attract even more Battlefield fans with Battlefield 3: Premium Edition, which also releases in September.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : ign[dot]com

Friday, August 24, 2012

Play Guild Wars 2 Early, Get a Free Hat

ArenaNet has announced a limited edition hat for anyone who plays Guild Wars 2 early. From August 25th through September 12th, every player will receive a Celebration Hat, “a baseball cap with the iconic Guild Wars 2 dragon logo” that ArenaNet calls “a stylish addition to your town attire!”

The Celebration Hat will be available in the Black Lion Trading Company for zero gems. It can be found in the Style category by pressing O during the game and cannot be traded to other players. The Celebration Hat will be available to any character on your account.

Guild Wars 2 officially launches on August 28th but will be available starting tonight through ArenaNet’s headstart program, which allows anyone who pre-purchased and installed the game to play early. For more on the game’s skill combat, check out our interview with systems designer Jonathan Sharp.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : ign[dot]com

Change The Law And Win Big With Dredd 3D

To celebrate the upcoming release of the awesome Dredd 3D on September 7, 2012 (read the glowing IGN Review of Dredd 3D here) we've put together the most awesome Judge Dredd prize bundle known to man for you to try and win!

Up for grabs over the coming weeks is:

  • Win your own private screening of Dredd 3D at your local Cineworld Cinema in RealD 3D
  • A replica Judge Dredd helmet prop from PlanetReplicas.com
  • Three replica Judge Dredd Lawmaker gun props from PlanetReplicas.com
  • Four replica Judge Dredd Metal Badge props from PlanetReplicas.com
  • Five copies of Judge Dredd Complete Case Files V1
  • Five copies of The Best of 2000AD
  • Fifty copies Dredd, a specially produced comic prequel

Real D 3D has teamed up with Cineworld to produce limited edition Dredd 3D glasses, which the screening winners will be able to claim at their free screening.

HOW TO ENTER

Entering this amazing prize draw couldn't be easier. All you need to do is follow @IGNUK on Twitter and tell us, if you were a Judge for a day, what law would you want to enforce?

It could be a ban on the music of Nickelback or the legal enforcing of high-fives as the standard greeting in the UK - whatever you like - you are the LAW!

Submit your suggestions to us via Twitter using the Hashtag #IAMTHELAW any time between now and 10am on the film's release date of September 7th 2012.

We'll be picking winners throughout the next three weeks at random times, so feel free to enter every day! This competition is open to UK residents only (sorry!) over the age of 18 with full terms and conditions on the next page.


Source : ign[dot]com